mirror of
https://github.com/NixOS/nixpkgs.git
synced 2024-12-17 03:03:37 +00:00
122 lines
2.8 KiB
Nix
122 lines
2.8 KiB
Nix
{ lib
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, stdenv
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, fetchFromGitHub
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, fetchpatch
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, cmake
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, pkg-config
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, ninja
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, gtest
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, curl
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, freetype
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, giflib
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, libjpeg
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, libpng
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, libwebp
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, pixman
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, tinyxml
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, zlib
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, SDL2
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, SDL2_image
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, lua
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, AppKit
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, Cocoa
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, Foundation
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, nixosTests
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}:
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stdenv.mkDerivation (finalAttrs: {
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pname = "libresprite";
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version = "1.0";
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src = fetchFromGitHub {
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owner = "LibreSprite";
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repo = "LibreSprite";
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rev = "v${finalAttrs.version}";
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fetchSubmodules = true;
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sha256 = "sha256-d8GmVHYomDb74iSeEhJEVTHvbiVXggXg7xSqIKCUSzY=";
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};
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# Backport GCC 13 build fix
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# FIXME: remove in next release
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patches = [
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(fetchpatch {
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url = "https://github.com/LibreSprite/LibreSprite/commit/6ffe8472194bf5d0a73b4b2cd7f6804d3c80aa0c.patch";
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hash = "sha256-5chXt0H+koofIspYsCJ7/eUxMGcCBVXJcXe3U/7F9Vc=";
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})
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];
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nativeBuildInputs = [
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cmake
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pkg-config
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ninja
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gtest
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];
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buildInputs = [
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curl
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freetype
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giflib
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libjpeg
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libpng
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libwebp
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pixman
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tinyxml
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zlib
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SDL2
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SDL2_image
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lua
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# no v8 due to missing libplatform and libbase
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] ++ lib.optionals stdenv.isDarwin [
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AppKit
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Cocoa
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Foundation
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];
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cmakeFlags = [
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"-DWITH_DESKTOP_INTEGRATION=ON"
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"-DWITH_WEBP_SUPPORT=ON"
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];
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hardeningDisable = lib.optional stdenv.isDarwin "format";
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# Install mime icons. Note that the mimetype is still "x-aseprite"
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postInstall = ''
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src="$out/share/libresprite/data/icons"
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for size in 16 32 48 64; do
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dst="$out"/share/icons/hicolor/"$size"x"$size"
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install -Dm644 "$src"/doc"$size".png "$dst"/mimetypes/aseprite.png
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done
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'';
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passthru.tests = {
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libresprite-can-open-png = nixosTests.libresprite;
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};
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meta = with lib; {
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homepage = "https://libresprite.github.io/";
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description = "Animated sprite editor & pixel art tool, fork of Aseprite";
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license = licenses.gpl2Only;
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longDescription =
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''LibreSprite is a program to create animated sprites. Its main features are:
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- Sprites are composed by layers & frames (as separated concepts).
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- Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
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- Load/save sequence of PNG files and GIF animations (and FLC, FLI, JPG, BMP, PCX, TGA).
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- Export/import animations to/from Sprite Sheets.
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- Tiled drawing mode, useful to draw patterns and textures.
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- Undo/Redo for every operation.
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- Real-time animation preview.
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- Multiple editors support.
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- Pixel-art specific tools like filled Contour, Polygon, Shading mode, etc.
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- Onion skinning.
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'';
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maintainers = with maintainers; [ fgaz ];
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platforms = platforms.all;
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# https://github.com/LibreSprite/LibreSprite/issues/308
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broken = stdenv.isDarwin;
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};
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})
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