nixpkgs/pkgs/servers/pulseaudio/default.nix
Jan Tojnar eb04659fc2 treewide: wrapGAppsHook → wrapGAppsHook3
This was achieved using the following command:

    sd 'wrapGAppsHook\b' wrapGAppsHook3 (rg -l 'wrapGAppsHook\b')

And then manually reverted the following changes:

- alias in top-level.nix
- function name in wrap-gapps-hook.sh
- comment in postFixup of at-spi2-core
- comment in gtk4
- comment in preFixup of 1password-gui/linux.nix
- comment in postFixup of qgis/unwrapped-ltr.nix and qgis/unwrapped.nix
- comment in postFixup of telegram-desktop
- comment in postFixup of fwupd
- buildCommand of mongodb-compass
- postFixup of xflux-gui
- comment in a patch in kdePackages.kde-gtk-config and plasma5Packages.kde-gtk-config
- description of programs.sway.wrapperFeatures.gtk NixOS option (manual rebuild)
2024-04-27 02:23:22 +02:00

206 lines
8.0 KiB
Nix

{ lib, stdenv, fetchurl, pkg-config
, libsndfile, libtool, makeWrapper, perlPackages
, xorg, libcap, alsa-lib, glib, dconf
, avahi, libjack2, libasyncns, lirc, dbus
, sbc, bluez5, udev, openssl, fftwFloat
, soxr, speexdsp, systemd, webrtc-audio-processing_1
, gst_all_1
, check, libintl, meson, ninja, m4, wrapGAppsHook3
, fetchpatch2
, x11Support ? false
, useSystemd ? lib.meta.availableOn stdenv.hostPlatform systemd
, # Whether to support the JACK sound system as a backend.
jackaudioSupport ? false
, # Whether to build the OSS wrapper ("padsp").
ossWrapper ? true
, airtunesSupport ? false
, bluetoothSupport ? stdenv.isLinux
, advancedBluetoothCodecs ? false
, remoteControlSupport ? false
, zeroconfSupport ? false
, alsaSupport ? stdenv.isLinux
, udevSupport ? stdenv.isLinux
, # Whether to build only the library.
libOnly ? false
, AudioUnit, Cocoa, CoreServices, CoreAudio
}:
stdenv.mkDerivation rec {
pname = "${lib.optionalString libOnly "lib"}pulseaudio";
version = "17.0";
src = fetchurl {
url = "http://freedesktop.org/software/pulseaudio/releases/pulseaudio-${version}.tar.xz";
hash = "sha256-BTeU1mcaPjl9hJ5HioC4KmPLnYyilr01tzMXu1zrh7U=";
};
patches = [
# Install sysconfdir files inside of the nix store,
# but use a conventional runtime sysconfdir outside the store
./add-option-for-installation-sysconfdir.patch
# Fix crashes with some UCM devices
# See https://gitlab.archlinux.org/archlinux/packaging/packages/pulseaudio/-/issues/4
(fetchpatch2 {
name = "alsa-ucm-Check-UCM-verb-before-working-with-device-status.patch";
url = "https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/commit/f5cacd94abcc47003bd88ad7ca1450de649ffb15.patch";
hash = "sha256-WyEqCitrqic2n5nNHeVS10vvGy5IzwObPPXftZKy/A8=";
})
(fetchpatch2 {
name = "alsa-ucm-Replace-port-device-UCM-context-assertion-with-an-error.patch";
url = "https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/commit/ed3d4f0837f670e5e5afb1afa5bcfc8ff05d3407.patch";
hash = "sha256-fMJ3EYq56sHx+zTrG6osvI/QgnhqLvWiifZxrRLMvns=";
})
];
outputs = [ "out" "dev" ];
nativeBuildInputs = [ pkg-config meson ninja makeWrapper perlPackages.perl perlPackages.XMLParser m4 ]
++ lib.optionals stdenv.isLinux [ glib ]
# gstreamer plugin discovery requires wrapping
++ lib.optional (bluetoothSupport && advancedBluetoothCodecs) wrapGAppsHook3;
propagatedBuildInputs =
lib.optionals stdenv.isLinux [ libcap ];
buildInputs =
[ libtool libsndfile soxr speexdsp fftwFloat check ]
++ lib.optionals stdenv.isLinux [ glib dbus ]
++ lib.optionals stdenv.isDarwin [ AudioUnit Cocoa CoreServices CoreAudio libintl ]
++ lib.optionals (!libOnly) (
[ libasyncns webrtc-audio-processing_1 ]
++ lib.optional jackaudioSupport libjack2
++ lib.optionals x11Support [ xorg.libICE xorg.libSM xorg.libX11 xorg.libXi xorg.libXtst ]
++ lib.optional useSystemd systemd
++ lib.optionals stdenv.isLinux [ alsa-lib udev ]
++ lib.optional airtunesSupport openssl
++ lib.optionals bluetoothSupport [ bluez5 sbc ]
# aptX and LDAC codecs are in gst-plugins-bad so far, rtpldacpay is in -good
++ lib.optionals (bluetoothSupport && advancedBluetoothCodecs) (builtins.attrValues { inherit (gst_all_1) gst-plugins-bad gst-plugins-good gst-plugins-base gstreamer; })
++ lib.optional remoteControlSupport lirc
++ lib.optional zeroconfSupport avahi
);
mesonFlags = [
(lib.mesonEnable "alsa" (!libOnly && alsaSupport))
(lib.mesonEnable "asyncns" (!libOnly))
(lib.mesonEnable "avahi" zeroconfSupport)
(lib.mesonEnable "bluez5" (!libOnly && bluetoothSupport))
# advanced bluetooth audio codecs are provided by gstreamer
(lib.mesonEnable "bluez5-gstreamer" (!libOnly && bluetoothSupport && advancedBluetoothCodecs))
(lib.mesonOption "database" "simple")
(lib.mesonBool "doxygen" false)
(lib.mesonEnable "elogind" false)
# gsettings does not support cross-compilation
(lib.mesonEnable "gsettings" (stdenv.isLinux && (stdenv.buildPlatform == stdenv.hostPlatform)))
(lib.mesonEnable "gstreamer" false)
(lib.mesonEnable "gtk" false)
(lib.mesonEnable "jack" (jackaudioSupport && !libOnly))
(lib.mesonEnable "lirc" remoteControlSupport)
(lib.mesonEnable "openssl" airtunesSupport)
(lib.mesonEnable "orc" false)
(lib.mesonEnable "systemd" (useSystemd && !libOnly))
(lib.mesonEnable "tcpwrap" false)
(lib.mesonEnable "udev" (!libOnly && udevSupport))
(lib.mesonEnable "valgrind" false)
(lib.mesonEnable "webrtc-aec" (!libOnly))
(lib.mesonEnable "x11" x11Support)
(lib.mesonOption "localstatedir" "/var")
(lib.mesonOption "sysconfdir" "/etc")
(lib.mesonOption "sysconfdir_install" "${placeholder "out"}/etc")
(lib.mesonOption "udevrulesdir" "${placeholder "out"}/lib/udev/rules.d")
# pulseaudio complains if its binary is moved after installation;
# this is needed so that wrapGApp can operate *without*
# renaming the unwrapped binaries (see below)
"--bindir=${placeholder "out"}/.bin-unwrapped"
]
++ lib.optionals (stdenv.isLinux && useSystemd) [
(lib.mesonOption "systemduserunitdir" "${placeholder "out"}/lib/systemd/user")
]
++ lib.optionals stdenv.isDarwin [
(lib.mesonEnable "consolekit" false)
(lib.mesonEnable "dbus" false)
(lib.mesonEnable "glib" false)
(lib.mesonEnable "oss-output" false)
];
# tests fail on Darwin because of timeouts
doCheck = !stdenv.isDarwin;
preCheck = ''
export HOME=$(mktemp -d)
'';
postInstall = lib.optionalString libOnly ''
find $out/share -maxdepth 1 -mindepth 1 ! -name "vala" -prune -exec rm -r {} \;
find $out/share/vala -maxdepth 1 -mindepth 1 ! -name "vapi" -prune -exec rm -r {} \;
rm -r $out/{.bin-unwrapped,etc,lib/pulse-*}
''
+ ''
moveToOutput lib/cmake "$dev"
rm -f $out/.bin-unwrapped/qpaeq # this is packaged by the "qpaeq" package now, because of missing deps
cp config.h $dev/include/pulse
'';
preFixup = lib.optionalString (stdenv.isLinux && (stdenv.hostPlatform == stdenv.buildPlatform)) ''
wrapProgram $out/libexec/pulse/gsettings-helper \
--prefix XDG_DATA_DIRS : "$out/share/gsettings-schemas/${pname}-${version}" \
--prefix GIO_EXTRA_MODULES : "${lib.getLib dconf}/lib/gio/modules"
''
# add .so symlinks for modules to be found under macOS
+ lib.optionalString stdenv.isDarwin ''
for file in $out/lib/pulseaudio/modules/*.dylib; do
ln -s "''$file" "''${file%.dylib}.so"
ln -s "''$file" "$out/lib/pulseaudio/''$(basename ''$file .dylib).so"
done
''
# put symlinks to binaries in `$prefix/bin`;
# then wrapGApp will *rename these symlinks* instead of
# the original binaries in `$prefix/.bin-unwrapped` (see above);
# when pulseaudio is looking for its own binary (it does!),
# it will be happy to find it in its original installation location
+ lib.optionalString (!libOnly) ''
mkdir -p $out/bin
ln -st $out/bin $out/.bin-unwrapped/*
# Ensure that service files use the wrapped binaries.
find "$out" -name "*.service" | while read f; do
substituteInPlace "$f" --replace "$out/.bin-unwrapped/" "$out/bin/"
done
'';
meta = {
description = "Sound server for POSIX and Win32 systems";
homepage = "http://www.pulseaudio.org/";
license = lib.licenses.lgpl2Plus;
maintainers = with lib.maintainers; [ lovek323 ];
platforms = lib.platforms.unix;
# https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/issues/1089
badPlatforms = [ lib.systems.inspect.platformPatterns.isStatic ];
longDescription = ''
PulseAudio is a sound server for POSIX and Win32 systems. A
sound server is basically a proxy for your sound applications.
It allows you to do advanced operations on your sound data as it
passes between your application and your hardware. Things like
transferring the audio to a different machine, changing the
sample format or channel count and mixing several sounds into
one are easily achieved using a sound server.
'';
};
}