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4f0dadbf38
After final improvements to the official formatter implementation, this commit now performs the first treewide reformat of Nix files using it. This is part of the implementation of RFC 166. Only "inactive" files are reformatted, meaning only files that aren't being touched by any PR with activity in the past 2 months. This is to avoid conflicts for PRs that might soon be merged. Later we can do a full treewide reformat to get the rest, which should not cause as many conflicts. A CI check has already been running for some time to ensure that new and already-formatted files are formatted, so the files being reformatted here should also stay formatted. This commit was automatically created and can be verified using nix-builda08b3a4d19
.tar.gz \ --argstr baseRevb32a094368
result/bin/apply-formatting $NIXPKGS_PATH
31 lines
1021 B
Nix
31 lines
1021 B
Nix
{ pkgs, lib, ... }:
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{
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name = "aaaaxy";
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meta.maintainers = with lib.maintainers; [ Luflosi ];
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nodes.machine = {
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imports = [
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./common/x11.nix
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];
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};
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# This starts the game from a known state, feeds it a prerecorded set of button presses
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# and then checks if the final game state is identical to the expected state.
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# This is also what AAAAXY's CI system does and serves as a good sanity check.
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testScript = ''
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machine.wait_for_x()
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machine.succeed(
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# benchmark.dem needs to be in a mutable directory,
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# so we can't just refer to the file in the Nix store directly
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"mkdir -p '/tmp/aaaaxy/assets/demos/'",
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"ln -s '${pkgs.aaaaxy.testing_infra}/assets/demos/benchmark.dem' '/tmp/aaaaxy/assets/demos/'",
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"""
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'${pkgs.aaaaxy.testing_infra}/scripts/regression-test-demo.sh' \
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'aaaaxy' 'on track for Any%, All Paths, No Teleports and No Coil' \
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'${pkgs.aaaaxy}/bin/aaaaxy' '/tmp/aaaaxy/assets/demos/benchmark.dem'
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""",
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)
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'';
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}
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