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33afbf39f6
checkInputs used to be added to nativeBuildInputs. Now we have nativeCheckInputs to do that instead. Doing this treewide change allows to keep hashes identical to before the introduction of nativeCheckInputs.
52 lines
1.2 KiB
Nix
52 lines
1.2 KiB
Nix
{ lib
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, runCommand
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, rustPlatform
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, fetchFromGitHub
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, stdenv
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, coreutils
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}:
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let
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# copied from flake.nix
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# tests require extra setup with nix
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custom = runCommand "custom" { } ''
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mkdir -p $out/bin
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touch $out/bin/{'foo$','foo"`'}
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chmod +x $out/bin/{'foo$','foo"`'}
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'';
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in
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rustPlatform.buildRustPackage rec {
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pname = "patsh";
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version = "0.2.0";
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src = fetchFromGitHub {
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owner = "nix-community";
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repo = pname;
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rev = "v${version}";
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sha256 = "sha256-7HXJspebluQeejKYmVA7sy/F3dtU1gc4eAbKiPexMMA=";
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};
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cargoSha256 = "sha256-R6ScpLYbEJAu7+CyJsMdljtXq7wsMojHK5O1lH+E/E8=";
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nativeCheckInputs = [ custom ];
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# see comment on `custom`
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postPatch = ''
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for file in tests/fixtures/*-expected.sh; do
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substituteInPlace $file \
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--subst-var-by cc ${stdenv.cc} \
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--subst-var-by coreutils ${coreutils} \
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--subst-var-by custom ${custom}
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done
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'';
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meta = with lib; {
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description = "A command-line tool for patching shell scripts inspired by resholve";
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homepage = "https://github.com/nix-community/patsh";
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changelog = "https://github.com/nix-community/patsh/blob/v${version}/CHANGELOG.md";
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license = licenses.mpl20;
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maintainers = with maintainers; [ figsoda ];
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};
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}
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