nixpkgs/pkgs/games/exult/default.nix
Silvan Mosberger 4f0dadbf38 treewide: format all inactive Nix files
After final improvements to the official formatter implementation,
this commit now performs the first treewide reformat of Nix files using it.
This is part of the implementation of RFC 166.

Only "inactive" files are reformatted, meaning only files that
aren't being touched by any PR with activity in the past 2 months.
This is to avoid conflicts for PRs that might soon be merged.
Later we can do a full treewide reformat to get the rest,
which should not cause as many conflicts.

A CI check has already been running for some time to ensure that new and
already-formatted files are formatted, so the files being reformatted here
should also stay formatted.

This commit was automatically created and can be verified using

    nix-build a08b3a4d19.tar.gz \
      --argstr baseRev b32a094368
    result/bin/apply-formatting $NIXPKGS_PATH
2024-12-10 20:26:33 +01:00

80 lines
1.9 KiB
Nix

{
lib,
stdenv,
fetchFromGitHub,
SDL2,
autoconf,
autoconf-archive,
autoreconfHook,
automake,
libogg,
libtool,
libvorbis,
pkg-config,
zlib,
enableTools ? false,
# Darwin-specific
AudioUnit,
}:
stdenv.mkDerivation rec {
pname = "exult";
version = "1.10.1";
src = fetchFromGitHub {
owner = "exult";
repo = "exult";
rev = "v${version}";
hash = "sha256-NlvtYtmJNYhOC1BtIxIij3NEQHWAGOeD4XgRq7evjzE=";
};
# We can't use just DESTDIR because with it we'll have /nix/store/...-exult-1.10.1/nix/store/...-exult-1.10.1/bin
postPatch = ''
substituteInPlace macosx/macosx.am \
--replace-fail DESTDIR NIX_DESTDIR
'';
nativeBuildInputs = [
autoconf
autoconf-archive
autoreconfHook
automake
libtool
pkg-config
];
buildInputs =
[
SDL2
libogg
libvorbis
zlib
]
++ lib.optionals stdenv.hostPlatform.isDarwin [
AudioUnit
];
enableParallelBuilding = true;
makeFlags = [ "NIX_DESTDIR=$(out)" ]; # see postPatch
configureFlags = lib.optional (!enableTools) "--disable-tools";
meta = with lib; {
description = "Exult is a project to recreate Ultima VII for modern operating systems";
longDescription = ''
Ultima VII, an RPG from the early 1990's, still has a huge following. But,
being a DOS game with a very nonstandard memory manager, it is difficult
to run it on the latest computers. Exult is a project that created an
Ultima VII game engine that runs on modern operating systems, capable of
using the data and graphics files that come with the game. Exult aims to
let those people who own Ultima VII play the game on modern hardware, in
as close to (or perhaps even surpassing) its original splendor as is
possible.
'';
homepage = "http://exult.info";
license = licenses.gpl2Plus;
maintainers = with maintainers; [ azahi ];
mainProgram = "exult";
};
}