mirror of
https://github.com/NixOS/nixpkgs.git
synced 2024-11-23 23:43:30 +00:00
4a7f99d55d
Part of: https://github.com/NixOS/nixpkgs/issues/108938 meta = with stdenv.lib; is a widely used pattern. We want to slowly remove the `stdenv.lib` indirection and encourage people to use `lib` directly. Thus let’s start with the meta field. This used a rewriting script to mostly automatically replace all occurances of this pattern, and add the `lib` argument to the package header if it doesn’t exist yet. The script in its current form is available at https://cs.tvl.fyi/depot@2f807d7f141068d2d60676a89213eaa5353ca6e0/-/blob/users/Profpatsch/nixpkgs-rewriter/default.nix
94 lines
2.6 KiB
Nix
94 lines
2.6 KiB
Nix
{ stdenv, lib, fetchFromGitHub, buildEnv, cmake, makeWrapper
|
|
, SDL2, libGL, curl
|
|
, oggSupport ? true, libogg, libvorbis
|
|
, openalSupport ? true, openal
|
|
, zipSupport ? true, zlib
|
|
, Cocoa, OpenAL
|
|
}:
|
|
|
|
let
|
|
mkFlag = b: if b then "ON" else "OFF";
|
|
|
|
games = import ./games.nix { inherit stdenv lib fetchFromGitHub cmake; };
|
|
|
|
wrapper = import ./wrapper.nix { inherit stdenv lib buildEnv makeWrapper yquake2; };
|
|
|
|
yquake2 = stdenv.mkDerivation rec {
|
|
pname = "yquake2";
|
|
version = "7.43";
|
|
|
|
src = fetchFromGitHub {
|
|
owner = "yquake2";
|
|
repo = "yquake2";
|
|
rev = "QUAKE2_${builtins.replaceStrings ["."] ["_"] version}";
|
|
sha256 = "1dszbvxlh1npq4nv9s4wv4lcyfgb01k92ncxrrczsxy1dddg86pp";
|
|
};
|
|
|
|
nativeBuildInputs = [ cmake ];
|
|
|
|
buildInputs = [ SDL2 libGL curl ]
|
|
++ lib.optionals stdenv.isDarwin [ Cocoa OpenAL ]
|
|
++ lib.optionals oggSupport [ libogg libvorbis ]
|
|
++ lib.optional openalSupport openal
|
|
++ lib.optional zipSupport zlib;
|
|
|
|
cmakeFlags = [
|
|
"-DCMAKE_BUILD_TYPE=Release"
|
|
"-DOGG_SUPPORT=${mkFlag oggSupport}"
|
|
"-DOPENAL_SUPPORT=${mkFlag openalSupport}"
|
|
"-DZIP_SUPPORT=${mkFlag zipSupport}"
|
|
"-DSYSTEMWIDE_SUPPORT=ON"
|
|
];
|
|
|
|
preConfigure = ''
|
|
# Since we can't expand $out in `cmakeFlags`
|
|
cmakeFlags="$cmakeFlags -DSYSTEMDIR=$out/share/games/quake2"
|
|
'';
|
|
|
|
installPhase = ''
|
|
# Yamagi Quake II expects all binaries (executables and libs) to be in the
|
|
# same directory.
|
|
mkdir -p $out/bin $out/lib/yquake2 $out/share/games/quake2
|
|
cp -r release/* $out/lib/yquake2
|
|
ln -s $out/lib/yquake2/quake2 $out/bin/yquake2
|
|
ln -s $out/lib/yquake2/q2ded $out/bin/yq2ded
|
|
cp $src/stuff/yq2.cfg $out/share/games/quake2
|
|
'';
|
|
|
|
meta = with lib; {
|
|
description = "Yamagi Quake II client";
|
|
homepage = "https://www.yamagi.org/quake2/";
|
|
license = licenses.gpl2;
|
|
platforms = platforms.unix;
|
|
maintainers = with maintainers; [ tadfisher ];
|
|
};
|
|
};
|
|
|
|
in {
|
|
inherit yquake2;
|
|
|
|
yquake2-ctf = wrapper {
|
|
games = [ games.ctf ];
|
|
name = "yquake2-ctf";
|
|
inherit (games.ctf) description;
|
|
};
|
|
|
|
yquake2-ground-zero = wrapper {
|
|
games = [ games.ground-zero ];
|
|
name = "yquake2-ground-zero";
|
|
inherit (games.ground-zero) description;
|
|
};
|
|
|
|
yquake2-the-reckoning = wrapper {
|
|
games = [ games.the-reckoning ];
|
|
name = "yquake2-the-reckoning";
|
|
inherit (games.the-reckoning) description;
|
|
};
|
|
|
|
yquake2-all-games = wrapper {
|
|
games = lib.attrValues games;
|
|
name = "yquake2-all-games";
|
|
description = "Yamagi Quake II with all add-on games";
|
|
};
|
|
}
|