mirror of
https://github.com/NixOS/nixpkgs.git
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88 lines
2.3 KiB
Nix
88 lines
2.3 KiB
Nix
{ stdenv
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, fetchFromGitHub
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, qtbase
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, qtmultimedia
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, qscintilla
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, bison
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, flex
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, eigen
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, boost
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, libGLU, libGL
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, glew
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, opencsg
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, cgal
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, mpfr
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, gmp
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, glib
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, pkgconfig
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, harfbuzz
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, gettext
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, freetype
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, fontconfig
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, double-conversion
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, lib3mf
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, libzip
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, mkDerivation
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, qtmacextras
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, qmake
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}:
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mkDerivation rec {
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pname = "openscad";
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version = "2019.05";
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src = fetchFromGitHub {
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owner = "openscad";
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repo = "openscad";
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rev = "${pname}-${version}";
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sha256 = "1qz384jqgk75zxk7sqd22ma9pyd94kh4h6a207ldx7p9rny6vc5l";
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};
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nativeBuildInputs = [ bison flex pkgconfig gettext qmake ];
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buildInputs = [
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eigen boost glew opencsg cgal mpfr gmp glib
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harfbuzz lib3mf libzip double-conversion freetype fontconfig
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qtbase qtmultimedia qscintilla
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] ++ stdenv.lib.optionals stdenv.isLinux [ libGLU libGL ]
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++ stdenv.lib.optional stdenv.isDarwin qtmacextras
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;
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qmakeFlags = [ "VERSION=${version}" ];
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# src/lexer.l:36:10: fatal error: parser.hxx: No such file or directory
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enableParallelBuilding = false; # true by default due to qmake
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postInstall = stdenv.lib.optionalString stdenv.isDarwin ''
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mkdir $out/Applications
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mv $out/bin/*.app $out/Applications
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rmdir $out/bin || true
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wrapQtApp "$out"/Applications/OpenSCAD.app/Contents/MacOS/OpenSCAD
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mv --target-directory=$out/Applications/OpenSCAD.app/Contents/Resources \
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$out/share/openscad/{examples,color-schemes,locale,libraries,fonts}
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rmdir $out/share/openscad
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'';
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meta = {
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description = "3D parametric model compiler";
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longDescription = ''
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OpenSCAD is a software for creating solid 3D CAD objects. It is free
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software and available for Linux/UNIX, MS Windows and macOS.
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Unlike most free software for creating 3D models (such as the famous
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application Blender) it does not focus on the artistic aspects of 3D
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modelling but instead on the CAD aspects. Thus it might be the
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application you are looking for when you are planning to create 3D models of
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machine parts but pretty sure is not what you are looking for when you are more
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interested in creating computer-animated movies.
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'';
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homepage = "http://openscad.org/";
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license = stdenv.lib.licenses.gpl2;
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platforms = stdenv.lib.platforms.unix;
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maintainers = with stdenv.lib.maintainers; [ bjornfor raskin gebner ];
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};
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}
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