nixpkgs/pkgs/by-name/sr/srb2kart/package.nix
Silvan Mosberger 4f0dadbf38 treewide: format all inactive Nix files
After final improvements to the official formatter implementation,
this commit now performs the first treewide reformat of Nix files using it.
This is part of the implementation of RFC 166.

Only "inactive" files are reformatted, meaning only files that
aren't being touched by any PR with activity in the past 2 months.
This is to avoid conflicts for PRs that might soon be merged.
Later we can do a full treewide reformat to get the rest,
which should not cause as many conflicts.

A CI check has already been running for some time to ensure that new and
already-formatted files are formatted, so the files being reformatted here
should also stay formatted.

This commit was automatically created and can be verified using

    nix-build a08b3a4d19.tar.gz \
      --argstr baseRev b32a094368
    result/bin/apply-formatting $NIXPKGS_PATH
2024-12-10 20:26:33 +01:00

108 lines
2.3 KiB
Nix

{
lib,
stdenv,
fetchzip,
fetchFromGitHub,
cmake,
curl,
nasm,
game-music-emu,
libpng,
SDL2,
SDL2_mixer,
zlib,
makeWrapper,
makeDesktopItem,
copyDesktopItems,
}:
stdenv.mkDerivation (finalAttrs: {
pname = "srb2kart";
version = "1.6";
src = fetchFromGitHub {
owner = "STJr";
repo = "Kart-Public";
rev = "v${finalAttrs.version}";
hash = "sha256-5sIHdeenWZjczyYM2q+F8Y1SyLqL+y77yxYDUM3dVA0=";
};
assets = stdenv.mkDerivation {
pname = "srb2kart-data";
version = finalAttrs.version;
src = fetchzip {
url = "https://github.com/STJr/Kart-Public/releases/download/v${finalAttrs.version}/AssetsLinuxOnly.zip";
hash = "sha256-yaVdsQUnyobjSbmemeBEyu35GeZCX1ylTRcjcbDuIu4=";
stripRoot = false;
};
installPhase = ''
runHook preInstall
mkdir -p $out/share/srb2kart
cp -r * $out/share/srb2kart
runHook postInstall
'';
};
nativeBuildInputs = [
cmake
nasm
makeWrapper
copyDesktopItems
];
buildInputs = [
curl
game-music-emu
libpng
SDL2
SDL2_mixer
zlib
];
cmakeFlags = [
"-DSRB2_ASSET_DIRECTORY=${finalAttrs.assets}/share/srb2kart"
"-DGME_INCLUDE_DIR=${game-music-emu}/include"
"-DSDL2_MIXER_INCLUDE_DIR=${lib.getDev SDL2_mixer}/include/SDL2"
"-DSDL2_INCLUDE_DIR=${lib.getDev SDL2}/include/SDL2"
];
desktopItems = [
(makeDesktopItem rec {
name = "Sonic Robo Blast 2 Kart";
exec = finalAttrs.pname;
icon = finalAttrs.pname;
comment = "Kart racing mod based on SRB2";
desktopName = name;
genericName = name;
startupWMClass = ".srb2kart-wrapped";
categories = [ "Game" ];
})
];
installPhase = ''
runHook preInstall
install -Dm644 ../srb2.png $out/share/pixmaps/srb2kart.png
install -Dm644 ../srb2.png $out/share/icons/srb2kart.png
install -Dm755 bin/srb2kart $out/bin/srb2kart
wrapProgram $out/bin/srb2kart \
--set SRB2WADDIR "${finalAttrs.assets}/share/srb2kart"
runHook postInstall
'';
meta = with lib; {
description = "SRB2Kart is a classic styled kart racer";
homepage = "https://mb.srb2.org/threads/srb2kart.25868/";
platforms = platforms.linux;
license = licenses.gpl2Plus;
maintainers = with maintainers; [ donovanglover ];
mainProgram = "srb2kart";
};
})