nixpkgs/pkgs/by-name/to/tome4/package.nix
aleksana 571c71e6f7 treewide: migrate packages to pkgs/by-name, take 1
We are migrating packages that meet below requirements:

1. using `callPackage`
2. called path is a directory
3. overriding set is empty (`{ }`)
4. not containing path expressions other than relative path (to
makenixpkgs-vet happy)
5. not referenced by nix files outside of the directory, other
than`pkgs/top-level/all-packages.nix`
6. not referencing nix files outside of the directory
7. not referencing `default.nix` (since it's changed to `package.nix`)
8. `outPath` doesn't change after migration

The tool is here: https://github.com/Aleksanaa/by-name-migrate.
2024-11-09 20:04:51 +08:00

78 lines
2.4 KiB
Nix

{ lib, stdenv, fetchurl, makeDesktopItem, makeWrapper, premake4, unzip
, openal, libpng, libvorbis, libGLU, SDL2, SDL2_image, SDL2_ttf }:
stdenv.mkDerivation rec {
pname = "tome4";
version = "1.7.6";
src = fetchurl {
url = "https://te4.org/dl/t-engine/t-engine4-src-${version}.tar.bz2";
sha256 = "sha256-mJ3qAIA/jNyt4CT0ZH1IC7GsDUN8JUKSwHVJwnKkaAw=";
};
desktop = makeDesktopItem {
desktopName = pname;
name = pname;
exec = "@out@/bin/${pname}";
icon = pname;
comment = "An open-source, single-player, role-playing roguelike game set in the world of Eyal.";
type = "Application";
categories = [ "Game" "RolePlaying" ];
genericName = pname;
};
prePatch = ''
# http://forums.te4.org/viewtopic.php?f=42&t=49478&view=next#p234354
sed -i 's|#include <GL/glext.h>||' src/tgl.h
'';
nativeBuildInputs = [ makeWrapper unzip premake4 ];
# tome4 vendors quite a few libraries so someone might want to look
# into avoiding that...
buildInputs = [
libGLU openal libpng libvorbis SDL2 SDL2_ttf SDL2_image
];
# disable parallel building as it caused sporadic build failures
enableParallelBuilding = false;
env.NIX_CFLAGS_COMPILE = "-I${SDL2.dev}/include/SDL2 -I${SDL2_image}/include/SDL2 -I${SDL2_ttf}/include/SDL2";
makeFlags = [ "config=release" ];
# The wrapper needs to cd into the correct directory as tome4's detection of
# the game asset root directory is faulty.
installPhase = ''
runHook preInstall
dir=$out/share/${pname}
install -Dm755 t-engine $dir/t-engine
cp -r bootstrap game $dir
makeWrapper $dir/t-engine $out/bin/${pname} \
--chdir "$dir"
install -Dm755 ${desktop}/share/applications/${pname}.desktop $out/share/applications/${pname}.desktop
substituteInPlace $out/share/applications/${pname}.desktop \
--subst-var out
unzip -oj -qq game/engines/te4-${version}.teae data/gfx/te4-icon.png
install -Dm644 te4-icon.png $out/share/icons/hicolor/64x64/${pname}.png
install -Dm644 -t $out/share/doc/${pname} CONTRIBUTING COPYING COPYING-MEDIA CREDITS
runHook postInstall
'';
meta = with lib; {
description = "Tales of Maj'eyal (rogue-like game)";
mainProgram = "tome4";
homepage = "https://te4.org/";
license = licenses.gpl3;
maintainers = with maintainers; [ peterhoeg ];
platforms = [ "i686-linux" "x86_64-linux" ];
};
}