nixpkgs/pkgs/development/compilers/osl/default.nix
2022-08-13 12:13:52 +02:00

79 lines
1.5 KiB
Nix

{ stdenv
, lib
, fetchFromGitHub
, cmake
, clang
, libclang
, zlib
, openexr
, openimageio2
, llvm
, boost
, flex
, bison
, partio
, pugixml
, util-linux
, python3
}:
let
boost_static = boost.override { enableStatic = true; };
in stdenv.mkDerivation rec {
pname = "openshadinglanguage";
version = "1.11.17.0";
src = fetchFromGitHub {
owner = "AcademySoftwareFoundation";
repo = "OpenShadingLanguage";
rev = "v${version}";
sha256 = "sha256-2OOkLnHLz+vmSeEDQl12SrJBTuWwbnvoTatnvm8lpbA=";
};
cmakeFlags = [
"-DUSE_BOOST_WAVE=ON"
"-DENABLE_RTTI=ON"
# Build system implies llvm-config and llvm-as are in the same directory.
# Override defaults.
"-DLLVM_DIRECTORY=${llvm}"
"-DLLVM_CONFIG=${llvm.dev}/bin/llvm-config"
# Set C++11 to C++14 required for LLVM10+
"-DCMAKE_CXX_STANDARD=14"
];
preConfigure = "patchShebangs src/liboslexec/serialize-bc.bash ";
nativeBuildInputs = [
bison
clang
cmake
flex
];
buildInputs = [
boost_static
libclang
llvm
openexr
openimageio2
partio
pugixml
python3.pkgs.pybind11
util-linux # needed just for hexdump
zlib
];
meta = with lib; {
broken = (stdenv.isLinux && stdenv.isAarch64);
description = "Advanced shading language for production GI renderers";
homepage = "https://opensource.imageworks.com/osl.html";
maintainers = with maintainers; [ hodapp ];
license = licenses.bsd3;
platforms = platforms.linux;
};
}