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ab3eeabfed
Likewise for propagatedBuildNativeInputs, etc. "buildNativeInputs" sounds like an imperative rather than a noun phrase.
48 lines
1.5 KiB
Nix
48 lines
1.5 KiB
Nix
{ stdenv, fetchurl, flex, bison, pkgconfig, libdrm, file, expat, makedepend
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, libXxf86vm, libXfixes, libXdamage, glproto, dri2proto, libX11, libxcb, libXext
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, libXt, udev, enableTextureFloats ? false
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, python, libxml2Python }:
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if ! stdenv.lib.lists.elem stdenv.system stdenv.lib.platforms.mesaPlatforms then
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throw "unsupported platform for Mesa"
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else
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let version = "8.0.4"; in
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stdenv.mkDerivation {
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name = "mesa-${version}";
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src = fetchurl {
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url = "ftp://ftp.freedesktop.org/pub/mesa/${version}/MesaLib-${version}.tar.bz2";
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md5 = "d546f988adfdf986cff45b1efa2d8a46";
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};
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patches =
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stdenv.lib.optional (stdenv.system == "mips64el-linux") ./mips_wmb.patch;
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prePatch = "patchShebangs .";
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configureFlags =
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" --enable-gles1 --enable-gles2 --enable-gallium-egl"
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+ " --with-gallium-drivers=i915,nouveau,r600,svga,swrast"
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# Texture floats are patented, see docs/patents.txt
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+ stdenv.lib.optionalString enableTextureFloats " --enable-texture-float";
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buildInputs = [ expat libdrm libXxf86vm libXfixes libXdamage glproto dri2proto
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libxml2Python libX11 libXext libxcb libXt udev ];
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nativeBuildInputs = [ pkgconfig python makedepend file flex bison ];
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enableParallelBuilding = true;
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passthru = { inherit libdrm; };
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meta = {
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description = "An open source implementation of OpenGL";
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homepage = http://www.mesa3d.org/;
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license = "bsd";
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platforms = stdenv.lib.platforms.mesaPlatforms;
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maintainers = [ stdenv.lib.maintainers.simons ];
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};
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}
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