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9160044f5f
Lay the groundwork for switching to binary wrappers by reducing uses of `--run` (which is not supported by `makeBinaryWrapper`).
47 lines
1.3 KiB
Nix
47 lines
1.3 KiB
Nix
{ stdenv, lib, runCommand, buildEnv, makeWrapper, makeDesktopItem, gamePacks, libstdcxx5, SDL, openal }:
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let
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game = buildEnv {
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name = "ut2004-game";
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paths = gamePacks;
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ignoreCollisions = true;
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pathsToLink = [ "/" "/System" ];
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postBuild = ''
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ln -s ${lib.getLib SDL}/lib/libSDL-1.2.so.0 $out/System
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ln -s ${lib.getLib openal}/lib/libopenal.so $out/System/openal.so
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for i in $out/System/*-bin; do
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path="$(readlink -f "$i")"
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rm "$i"
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cp "$path" "$i"
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chmod +w "$i"
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patchelf \
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--set-interpreter $(cat ${stdenv.cc}/nix-support/dynamic-linker) \
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--set-rpath "$out/System:${lib.makeLibraryPath [ libstdcxx5 ]}" \
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"$i"
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done
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'';
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};
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desktop = makeDesktopItem {
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name = "ut2004";
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desktopName = "Unreal Tournament 2004";
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comment = "A first-person shooter video game developed by Epic Games and Digital Extreme";
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genericName = "First-person shooter";
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categories = [ "Game" ];
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exec = "ut2004";
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};
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in runCommand "ut2004" {
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nativeBuildInputs = [ makeWrapper ];
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} ''
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mkdir -p $out/bin
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for i in ${game}/System/*-bin; do
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name="$(basename "$i")"
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makeWrapper $i $out/bin/''${name%-bin} \
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--chdir "${game}/System"
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done
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mkdir -p $out/share/applications
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ln -s ${desktop}/share/applications/* $out/share/applications
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''
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