nixpkgs/pkgs/games/gl-gsync-demo/default.nix
Emily fbda1dbfd6 treewide: replace freeglut with libglut
Allow the macOS GLUT framework to be used automatically in many
cases. Packages that specifically search for freeglut or require its
additional APIs should still explicitly depend on it.

Deliberately skip the Haskell package set, which is mostly
automatically generated, and mupdf, which has its own fork of freeglut.
2024-06-22 18:06:51 +01:00

40 lines
1.2 KiB
Nix

{ stdenv, fetchFromGitHub, libX11, libglut, glew, libXNVCtrl, libXext, lib }:
stdenv.mkDerivation rec {
pname = "gl-gsync-demo";
version = "unstable-2020-12-27";
src = fetchFromGitHub {
owner = "dahenry";
repo = "gl-gsync-demo";
rev = "4fd963a8ad880dc2d846394c8c80b2091a119591";
sha256 = "1innsmpsd9n9ih80v16rhj2ijrl28jd7x6a4jmxdirba7mjibm8d";
};
buildInputs = [ libX11 libglut glew libXNVCtrl libXext ];
installPhase = ''
runHook preInstall
install -D gl-gsync-demo -t $out/bin/
runHook postInstall
'';
meta = with lib; {
license = with licenses; mit;
platforms = platforms.linux;
maintainers = with maintainers; [ atemu ];
description = "Very basic OpenGL demo for testing NVIDIA's G-SYNC technology on Linux";
mainProgram = "gl-gsync-demo";
longDescription = ''
The demo simply draws a vertical bar moving across the screen at constant speed, but deliberately rendered at a variable frame rate.
The min and max frame rates can be manually changed at runtime, by step of 10 fps and with a min of 10 fps.
The demo also allows to toggle V-Sync on/off.
'';
homepage = "https://github.com/dahenry/gl-gsync-demo";
};
}