{ lib , stdenv , fetchFromGitHub , autoPatchelfHook , makeWrapper , buildNpmPackage , cmake , avahi , libevdev , libpulseaudio , xorg , libxcb , openssl , libopus , boost , pkg-config , libdrm , wayland , libffi , libcap , mesa , curl , pcre , pcre2 , libuuid , libselinux , libsepol , libthai , libdatrie , libxkbcommon , libepoxy , libva , libvdpau , libglvnd , numactl , amf-headers , intel-media-sdk , svt-av1 , vulkan-loader , libappindicator , libnotify , config , cudaSupport ? config.cudaSupport , cudaPackages ? {} }: stdenv.mkDerivation rec { pname = "sunshine"; version = "0.21.0"; src = fetchFromGitHub { owner = "LizardByte"; repo = "Sunshine"; rev = "v${version}"; sha256 = "sha256-uvQAJkoKazFLz5iTpYSAGYJQZ2EprQ+p9+tryqorFHM="; fetchSubmodules = true; }; # fetch node_modules needed for webui ui = buildNpmPackage { inherit src version; pname = "sunshine-ui"; npmDepsHash = "sha256-+T1XAf4SThoJLOFpnVxDa2qiKFLIKQPGewjA83GQovM="; dontNpmBuild = true; # use generated package-lock.json as upstream does not provide one postPatch = '' cp ${./package-lock.json} ./package-lock.json ''; installPhase = '' mkdir -p $out cp -r node_modules $out/ ''; }; nativeBuildInputs = [ cmake pkg-config autoPatchelfHook makeWrapper ] ++ lib.optionals cudaSupport [ cudaPackages.autoAddDriverRunpath ]; buildInputs = [ avahi libevdev libpulseaudio xorg.libX11 libxcb xorg.libXfixes xorg.libXrandr xorg.libXtst xorg.libXi openssl libopus boost libdrm wayland libffi libevdev libcap libdrm curl pcre pcre2 libuuid libselinux libsepol libthai libdatrie xorg.libXdmcp libxkbcommon libepoxy libva libvdpau numactl mesa amf-headers svt-av1 libappindicator libnotify ] ++ lib.optionals cudaSupport [ cudaPackages.cudatoolkit ] ++ lib.optionals stdenv.isx86_64 [ intel-media-sdk ]; runtimeDependencies = [ avahi mesa xorg.libXrandr libxcb libglvnd ]; cmakeFlags = [ "-Wno-dev" ]; postPatch = '' # fix hardcoded libevdev path substituteInPlace cmake/compile_definitions/linux.cmake \ --replace '/usr/include/libevdev-1.0' '${libevdev}/include/libevdev-1.0' substituteInPlace packaging/linux/sunshine.desktop \ --replace '@PROJECT_NAME@' 'Sunshine' \ --replace '@PROJECT_DESCRIPTION@' 'Self-hosted game stream host for Moonlight' ''; preBuild = '' # copy node_modules where they can be picked up by build mkdir -p ../node_modules cp -r ${ui}/node_modules/* ../node_modules ''; # allow Sunshine to find libvulkan postFixup = lib.optionalString cudaSupport '' wrapProgram $out/bin/sunshine \ --set LD_LIBRARY_PATH ${lib.makeLibraryPath [ vulkan-loader ]} ''; postInstall = '' install -Dm644 ../packaging/linux/${pname}.desktop $out/share/applications/${pname}.desktop ''; passthru.updateScript = ./updater.sh; meta = with lib; { description = "Sunshine is a Game stream host for Moonlight"; homepage = "https://github.com/LizardByte/Sunshine"; license = licenses.gpl3Only; mainProgram = "sunshine"; maintainers = with maintainers; [ devusb ]; platforms = platforms.linux; }; }