Currently, it is quite hard to override anything about dfhack (for
example, to add plugins at build time), because
1. it is not exposed anywhere, so you have to do something like
`dwarf-fortress.override (oldArgs: { dfhack = oldArgs.dfhack.override...; })`
2. the final `dfhack` derivation is a `buildEnv`, so `overrideAttrs`
doesn't work as expected.
This fixes 1 by adding `dfhack` to the wrapper's `passthru`, and 2 by
moving `twbt.lib` (which is the only reason for the dfhack `buildEnv`)
into the wrapper.
Also adds an `extraPackages` argument to the wrapper, and copies `*.init`
files from the env to the DF directory so that we can easily add a
`dfhack.init`.
With these changes, I was able to build dfhack with the dfplex plugin.
This will make it easier for people to access old versions.
You can now access attributes like:
- dwarf-fortress_0_44_11
- dwarf-fortress_0_43_05
- etc.
game.json now contains a dictionary of old game hashes. I have added
them for the last 3 releases.
- add script to generate hashes
Makes it much easier to update game.json file.
- add updateScript meta
This adds some info on the ./update.sh updateScript now available.
- cleanup updateScript
- Add some more systems
- Correctly detect source extensions (.zip or .tar.bz2)
- Proper bash quoting
- fix update.sh
- correctly detect latest df version
- append to game.json instead of overwriting it
- update hashes for 44.12
To use stonesense, build dwarf-fortress with `enableDFHack=true` and
`enableStoneSense=true`, then type `ssense` into the dfhack console.
This partially reverts commit 85056ee698
Theme can be specified either as a derivation or as a string, in which
case it will be taken by name from a pre-defined set of themes available in
nixpkgs.
This is a massive rework of the current dwarf_fortress package.
The main reason for rework is to split game, its libraries and wrappers,
enabling builds on Hydra and general maintainability.
dfhack, dwarf-fortress-unfuck, dwarf-fortress-original and dwarf-fortress
are now all separate derivations. All were updated to the latest versions
supporting DF 0.42.04 (some things taken from development branches):
dfhack: 20150927 -> 20160118
dwarf-fortress-unfuck: 0.40.24 -> 20160118
dwarf-fortress-original: 0.40.24 -> 0.42.05
dfhack got a patch for using more system libraries.
Wrapper scripts were also redone -- now they support DF_DIR variable (for
setting another data directory) and try to save more space by means of
symlinking. They now try to be more smart, updating those directories that were
not touched by user automatically.
All the new packages now reside in dwarf-fortress-packages. dwarf_fortress was
renamed into dwarf-fortress per our conventions, old name is deprecated. Also
duplicate dfhack derivation is removed.
Also drop dwarfFortress.enableDFHack config option; it can be re-added later
but now is deemed controversial.