Jonathan Ringer
9721604610
steamPackages.steam: add udev rules
2020-12-23 22:46:56 -08:00
Jonathan Ringer
473ec944a1
steamPackages.steam: 1.0.0.61 -> 1.0.0.68
2020-12-20 22:38:18 -08:00
Max Wilson
e82c3b68e1
steam: http -> https
2020-11-23 06:58:18 -08:00
Michael Reilly
84cf00f980
treewide: Per RFC45, remove all unquoted URLs
2020-04-10 17:54:53 +01:00
volth
08f68313a4
treewide: remove redundant rec
2019-08-28 11:07:32 +00:00
Frederik Rietdijk
98640fd482
Merge master into staging-next
2019-08-27 16:36:47 +02:00
nyanloutre
6eec415644
steam: 1.0.0.59 -> 1.0.0.61
2019-08-19 15:11:53 +02:00
volth
c814d72b51
treewide: name -> pname
2019-08-17 10:54:38 +00:00
Carles Pagès
83220a735c
steamPackages.steam: 1.0.0.56 -> 1.0.0.59
2019-03-04 23:40:44 +01:00
Jörg Thalheim
dadc7eb329
treewide: use runtimeShell instead of stdenv.shell whenever possible
...
Whenever we create scripts that are installed to $out, we must use runtimeShell
in order to get the shell that can be executed on the machine we create the
package for. This is relevant for cross-compiling. The only use case for
stdenv.shell are scripts that are executed as part of the build system.
Usages in checkPhase are borderline however to decrease the likelyhood
of people copying the wrong examples, I decided to use runtimeShell as well.
2019-02-26 14:10:49 +00:00
nyanloutre
7af3a85d8d
steamPackages.steam: 1.0.0.51 -> 1.0.0.56
2018-09-29 09:38:36 +02:00
nyanloutre
30240a59fe
steamPackages.steam: add udev rules
2018-09-28 09:34:37 +02:00
Nikolay Amiantov
5b4de73b8f
steamPackages.steam-original: 1.0.0.49 -> 1.0.0.51
2016-03-04 14:42:38 +03:00
Nikolay Amiantov
67d0b8026e
steamPackages.steam: cleanup
2015-12-04 01:00:11 +03:00
Nikolay Amiantov
6c9ee645ec
steam: add steamPackages namespace, build our own runtime
2015-10-11 17:57:31 +03:00