checkInputs used to be added to nativeBuildInputs. Now we have
nativeCheckInputs to do that instead. Doing this treewide change allows
to keep hashes identical to before the introduction of
nativeCheckInputs.
commands used and then added -*'s manually because the word match doesn't
match those
```
rg -o '\w*pkgs\.\w*' ./pkgs/development/lua-modules/overrides.nix | sort | uniq
sd 'pkgs.' '' --string-mode ./pkgs/development/lua-modules/overrides.nix
```
Required for Prosody 0.12.0.
I first tried to run the bare
./maintainers/scripts/update-luarocks-packages, however it did break a
fair share of Lua packages.
In the end, I:
1. Added the luaunbound entry to luarocks-packages.csv
2. Run the update-luprocks-packages.
3. Cherry picked the luaunbound entry
4. Reverted the rest of lua-modules/generated-packages.nix to what we
currently have in Nixpkgs.
5. Injected the native unbound library via the lua-modules overrides.
libluv was recently converted to a pure cmake package and now there's
nothing lua related in the build. However an old workaround to force
linking against lua on darwin remains. Clean this up.
- luarocks-nix: bumped to pass args too, `package_X = callPackage ...`.
It allows to remove the annoying `with self`.
This new version disables tests (because broken) and now emits derivation
with a callPackage in front.
- replaced X.override with lib.overrideLuarocks, it should be used
whenever buildInputs/extraVariables is changed since it impacts the
generated luarocks config.
Once structured attributes are in, it will be easier to have the
luarocks config generated by a hook and we probably will be able to
replace all overrideLuarocks by overrideAttrs.
Goal is to improve separation between packages and utilities.
Can help with autocompletion/navigate nixpkgs faster.
Also it will help standardize how LUA_PATH is exported across packages,
so that one can more easily make lua changes across nixpkgs (for
instance changing where lua modules are installed).