Commit Graph

257 Commits

Author SHA1 Message Date
Carles Pagès
10f722dc04 steam: workaround segfault at startup.
I don't know why, if I call ld-linux.so.2 to launch the game, it segfaults, so
I renamed it to ld.so.
2013-08-10 06:08:16 +03:00
Carles Pagès
c75cccc469 steam: update to 1.0.0.18.
I forgot in the previous commit to update the version as I had changed the
tarball hash.

I also modified a bit the launcher script, since xz should only be needed by
the installer.
2013-08-10 06:08:16 +03:00
Carles Pagès
b07300f2ef steam: bypass valve's bootstrapper.
Since there is no way to modify either steam.sh or the steam binary as they are
hash checked, I took the approach of bypassing steam.sh and create a script
that does its job.

For now it segfaults, but when I try to run under strace, it works perfectly.
Need to check this.
2013-08-10 06:08:16 +03:00
Carles Pagès
dad0ed4eaa steam: add all the missing dependancies.
Calling their steam script still segfaults, but I managed to run it from the
shell with all these deps in the lib path.
2013-08-10 06:08:16 +03:00
Carles Pagès
ee6129350e steam: add glibc215 to the wrapper. 2013-08-10 06:08:16 +03:00
Carles Pagès
12a0d83855 Steam: add patch for user stuff and lib paths to wrapProgram.
The binaries that get copied to $HOME need patchelf to run, and after that I
need all the runtime libs in the library path. Still not working as I need
glibc2.15.
2013-08-10 06:08:15 +03:00
Carles Pagès
3cd37b550b Steam: first attempt at adding the beta client.
The script installed with this expression only copies a boostrapper and another
script to the user's home folder. Those also need to be patched to get on with
the installation.
2013-08-10 06:08:15 +03:00