John Ericson
|
70d91badf5
|
treewide: Depend on stdenv.cc.bintools instead of binutils directly
One should do this when needed executables at build time. It is more
honest and cross-friendly than refering to binutils directly.
|
2017-11-05 17:10:53 -05:00 |
|
Nikolay Amiantov
|
38ffe0e1f6
|
steam-run-native: init
Refactor Steam so that native steam-run can be built as a free package and
expose it so that Hydra builds needed i686 packages.
|
2017-10-16 21:42:30 +03:00 |
|
Nikolay Amiantov
|
c3868a1d74
|
steam-packages.steam-runtime: 2016-03-03 -> 2016-08-13
|
2016-08-14 22:37:09 +03:00 |
|
Nikolay Amiantov
|
2f07ae9136
|
steamPackages.steam-runtime: 2016-02-18 -> 2016-03-03
|
2016-03-04 14:46:46 +03:00 |
|
Nikolay Amiantov
|
b64192744a
|
steamPackages.runtime: 20151020 -> 2016-02-18
|
2016-02-19 14:10:19 +03:00 |
|
Nikolay Amiantov
|
eae00fe687
|
steam-runtime: build using new Runtime build system
|
2015-10-20 18:53:46 +03:00 |
|
Nikolay Amiantov
|
8b034964d1
|
steam-runtime: split by architectures
|
2015-10-11 17:57:31 +03:00 |
|
Christoph Hrdinka
|
3bd78123f3
|
steam-runtime: init at 2014-04-15
|
2015-10-11 17:57:31 +03:00 |
|