Commit Graph

4 Commits

Author SHA1 Message Date
Alexis Hildebrandt
755b915a15 treewide: Remove indefinite article from meta.description
nix run nixpkgs#silver-searcher -- -G '\.nix$' -0l 'description.*"[Aa]n?' pkgs \
  | xargs -0 nix run nixpkgs#gnused -- -i '' -Ee 's/(description.*")[Aa]n? (.)/\1\U\2/'
2024-06-09 23:07:45 +02:00
Daniel McCarney
5eb4f4936d
ldmud: 3.6.6 -> 3.6.7
Updates the LDMud game driver from v3.6.6 to v3.6.7. See the upstream
release announcement[0] for more information.

[0]: https://groups.google.com/g/ldmud-talk/c/6MYL6C9E2fA/m/54NWrg07AQAJ
2023-10-02 17:10:33 -04:00
Daniel McCarney
1ad8079f8b ldmud: fix undefined reference to 'crypt'
Adding `libxcrypt` as a dependency is required to avoid a link time
error from an undefined reference to `crypt` in non-TLS-enabled builds
now that glibc crypt support is optional[0].

Additionally, many of the `nativeBuildInputs` should be `buildInputs`
since they are used at runtime and not build time. This is also fixed in
this commit.

[0]: ff30c899d8
2022-11-04 12:17:53 -04:00
Daniel McCarney
0650000314 ldmud: init at 3.6.6
LDMud is a game engine for text based multi-user dungeon games (MUDs),
in the "LP" heritage. In essence it is a virtual machine that allows
developers to implement MUD games ("mudlibs" in LD parlance) using the
LPC programming language.

In the project's own words:
> This is 'LDMud', a gamedriver for LPMuds. (LPC compiler, interpreter
> and runtime environment.)
>
> LDMud started as a project to clean up and modernize Amylaar's LPMud
> gamedriver. Primary goals are full documentation, a commented source
> body and out-of-the-box support for the major mudlibs, of which the
> commented source body has been pretty much completed. During the course
> of work a lot of bug fixes and improvements found their way into the
> driver - much more than originally expected, and definitely enough to
> make LDMud a driver in its own right.

For nixpkgs the new LDMud addition is largely a standard derivation for
an autoreconf/automake based project. Some small tweaks are required to
get everything lined up between the Nix environment and the LDMud build
system.

The new LDMud derivation is placed in `pkgs/games/ldmud/` alongside
other MUD-related projects in the games category (e.g. `mudlet`,
`blightmud`).

LD offers a variety of optional features, some of which require heavier
dependencies (e.g. MySQL/Postgres client libraries). To support both
a minimal default build equal to what one gets using the upstream build
with no customization, and to also support a more useful fully featured
build, the LDMud derivation is added to `all-packages.nix` twice:

1. the `ldmud` attribute builds the minimal default configuration (just
   the optional gcrypt and pcre options enabled, matching upstream).
2. the `ldmud-full` attribute builds LDMud with all of the optional
   features enabled (database support, Python support, TLS support,
   etc).
2022-09-22 17:58:18 -04:00