Merge pull request #226170 from kira-bruneau/mangohud

mangohud: 0.6.8 -> 0.6.9
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Kira Bruneau 2023-04-15 20:55:28 -04:00 committed by GitHub
commit fe3df0771d
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4 changed files with 93 additions and 104 deletions

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@ -11,11 +11,9 @@
, xdg-utils
, dbus
, hwdata
, libX11
, mangohud32
, appstream
, addOpenGLRunpath
, glslang
, makeWrapper
, mako
, meson
, ninja
@ -23,12 +21,14 @@
, unzip
, libXNVCtrl
, wayland
, libX11
, nlohmann_json
, spdlog
, glew
, glfw
, nlohmann_json
, xorg
, addOpenGLRunpath
, gamescopeSupport ? true # build mangoapp and mangohudctl
, nix-update-script
}:
let
@ -39,32 +39,11 @@ let
owner = "ocornut";
repo = "imgui";
rev = "refs/tags/v${version}";
sha256 = "sha256-rRkayXk3xz758v6vlMSaUu5fui6NR8Md3njhDB0gJ18=";
hash = "sha256-rRkayXk3xz758v6vlMSaUu5fui6NR8Md3njhDB0gJ18=";
};
patch = fetchurl {
url = "https://wrapdb.mesonbuild.com/v2/imgui_${version}-1/get_patch";
sha256 = "sha256-bQC0QmkLalxdj4mDEdqvvOFtNwz2T1MpTDuMXGYeQ18=";
};
};
# Derived from subprojects/spdlog.wrap
#
# NOTE: We only statically link spdlog due to a bug in pressure-vessel:
# https://github.com/ValveSoftware/steam-runtime/issues/511
#
# Once this fix is released upstream, we should switch back to using
# the system provided spdlog
spdlog = rec {
version = "1.8.5";
src = fetchFromGitHub {
owner = "gabime";
repo = "spdlog";
rev = "refs/tags/v${version}";
sha256 = "sha256-D29jvDZQhPscaOHlrzGN1s7/mXlcsovjbqYpXd7OM50=";
};
patch = fetchurl {
url = "https://wrapdb.mesonbuild.com/v2/spdlog_${version}-1/get_patch";
sha256 = "sha256-PDjyddV5KxKGORECWUMp6YsXc3kks0T5gxKrCZKbdL4=";
hash = "sha256-bQC0QmkLalxdj4mDEdqvvOFtNwz2T1MpTDuMXGYeQ18=";
};
};
@ -82,16 +61,17 @@ let
hash = "sha256-hgNYz15z9FjNHoj4w4EW0SOrQh1c4uQSnsOOrt2CDhc=";
};
};
in stdenv.mkDerivation rec {
in
stdenv.mkDerivation (finalAttrs: {
pname = "mangohud";
version = "0.6.8";
version = "0.6.9";
src = fetchFromGitHub {
owner = "flightlessmango";
repo = "MangoHud";
rev = "refs/tags/v${version}";
rev = "refs/tags/v${finalAttrs.version}";
fetchSubmodules = true;
sha256 = "sha256-jfmgN90kViHa7vMOjo2x4bNY2QbLk93uYEvaA4DxYvg=";
hash = "sha256-wvidO9LAZwVUZhYYWnelSiP0Q1WTPoCg6pMXsoJBPPg=";
};
outputs = [ "out" "doc" "man" ];
@ -100,13 +80,15 @@ in stdenv.mkDerivation rec {
postUnpack = ''(
cd "$sourceRoot/subprojects"
cp -R --no-preserve=mode,ownership ${imgui.src} imgui-${imgui.version}
cp -R --no-preserve=mode,ownership ${spdlog.src} spdlog-${spdlog.version}
cp -R --no-preserve=mode,ownership ${vulkan-headers.src} Vulkan-Headers-${vulkan-headers.version}
)'';
env.NIX_CFLAGS_COMPILE = "-I${vulkan-headers.src}/include";
patches = [
# Add @libraryPath@ template variable to fix loading the preload
# library and @dataPath@ to support overlaying Vulkan apps without
# requiring MangoHud to be installed
./preload-nix-workaround.patch
# Hard code dependencies. Can't use makeWrapper since the Vulkan
# layer can be used without the mangohud executable by setting MANGOHUD=1.
(substituteAll {
@ -122,81 +104,84 @@ in stdenv.mkDerivation rec {
];
libdbus = dbus.lib;
inherit hwdata libX11;
})
] ++ lib.optionals (stdenv.hostPlatform.system == "x86_64-linux") [
# Support 32bit OpenGL applications by appending the mangohud32
# lib path to LD_LIBRARY_PATH.
#
# This workaround is necessary since on Nix's build of ld.so, $LIB
# always expands to lib even when running an 32bit application.
#
# See https://github.com/NixOS/nixpkgs/issues/101597.
(substituteAll {
src = ./opengl32-nix-workaround.patch;
inherit mangohud32;
inherit hwdata;
})
];
postPatch = ''(
cd subprojects
unzip ${imgui.patch}
unzip ${spdlog.patch}
unzip ${vulkan-headers.patch}
)'';
postPatch = ''
substituteInPlace bin/mangohud.in \
--subst-var-by libraryPath ${lib.makeSearchPath "lib/mangohud" ([
(placeholder "out")
] ++ lib.optionals (stdenv.hostPlatform.system == "x86_64-linux") [
mangohud32
])} \
--subst-var-by dataDir ${placeholder "out"}/share
(
cd subprojects
unzip ${imgui.patch}
unzip ${vulkan-headers.patch}
)
'';
mesonFlags = [
"-Dwith_wayland=enabled"
"-Duse_system_spdlog=enabled"
"-Dtests=disabled" # Tests require AMD GPU
] ++ lib.optionals gamescopeSupport [
"-Dmangoapp_layer=true"
"-Dmangoapp=true"
"-Dmangoapp_layer=true"
"-Dmangohudctl=true"
];
nativeBuildInputs = [
appstream
addOpenGLRunpath
glslang
makeWrapper
mako
meson
ninja
pkg-config
unzip
# Only the headers are used from these packages
# The corresponding libraries are loaded at runtime from the app's runpath
libXNVCtrl
wayland
libX11
];
buildInputs = [
dbus
libX11
libXNVCtrl
wayland
nlohmann_json
spdlog
] ++ lib.optionals gamescopeSupport [
glew
glfw
nlohmann_json
xorg.libXrandr
];
# Support 32bit Vulkan applications by linking in 32bit Vulkan layer
# This is needed for the same reason the 32bit OpenGL workaround is needed.
# Support 32bit Vulkan applications by linking in 32bit Vulkan layers
# This is needed for the same reason the 32bit preload workaround is needed.
postInstall = lib.optionalString (stdenv.hostPlatform.system == "x86_64-linux") ''
ln -s ${mangohud32}/share/vulkan/implicit_layer.d/MangoHud.json \
"$out/share/vulkan/implicit_layer.d/MangoHud.x86.json"
ln -s ${mangohud32}/share/vulkan/implicit_layer.d/MangoHud.x86.json \
"$out/share/vulkan/implicit_layer.d"
${lib.optionalString gamescopeSupport ''
ln -s ${mangohud32}/share/vulkan/implicit_layer.d/libMangoApp.x86.json \
"$out/share/vulkan/implicit_layer.d"
''}
'';
# Support Nvidia cards by adding OpenGL path and support overlaying
# Vulkan applications without requiring MangoHud to be installed
# Add OpenGL driver path to RUNPATH to support NVIDIA cards
postFixup = ''
wrapProgram "$out/bin/mangohud" \
--prefix LD_LIBRARY_PATH : ${lib.makeLibraryPath [ addOpenGLRunpath.driverLink ]} \
--prefix XDG_DATA_DIRS : "$out/share"
'' + lib.optionalString (gamescopeSupport) ''
if [[ -e "$out/bin/mangoapp" ]]; then
wrapProgram "$out/bin/mangoapp" \
--prefix LD_LIBRARY_PATH : ${lib.makeLibraryPath [ addOpenGLRunpath.driverLink ]} \
--prefix XDG_DATA_DIRS : "$out/share"
fi
addOpenGLRunpath "$out/lib/mangohud/libMangoHud.so"
${lib.optionalString gamescopeSupport ''
addOpenGLRunpath "$out/bin/mangoapp"
''}
'';
passthru.updateScript = nix-update-script { };
meta = with lib; {
description = "A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more";
homepage = "https://github.com/flightlessmango/MangoHud";
@ -204,4 +189,4 @@ in stdenv.mkDerivation rec {
license = licenses.mit;
maintainers = with maintainers; [ kira-bruneau zeratax ];
};
}
})

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@ -1,5 +1,5 @@
diff --git a/src/dbus.cpp b/src/dbus.cpp
index 3b3cccb..1405725 100644
index 7379af1..4eef3fe 100644
--- a/src/dbus.cpp
+++ b/src/dbus.cpp
@@ -152,7 +152,7 @@ bool dbus_manager::get_media_player_metadata(metadata& meta, std::string name) {
@ -11,21 +11,11 @@ index 3b3cccb..1405725 100644
SPDLOG_ERROR("Could not load libdbus-1.so.3");
return false;
}
diff --git a/src/loaders/loader_x11.cpp b/src/loaders/loader_x11.cpp
index 4db6f78..c60d08c 100644
--- a/src/loaders/loader_x11.cpp
+++ b/src/loaders/loader_x11.cpp
@@ -89,4 +89,4 @@ void libx11_loader::CleanUp(bool unload) {
}
-std::shared_ptr<libx11_loader> g_x11(new libx11_loader("libX11.so.6"));
+std::shared_ptr<libx11_loader> g_x11(new libx11_loader("@libX11@/lib/libX11.so.6"));
diff --git a/src/logging.cpp b/src/logging.cpp
index 1668226..f0c8df5 100644
index 046c847..42782be 100644
--- a/src/logging.cpp
+++ b/src/logging.cpp
@@ -24,7 +24,11 @@ string exec(string command) {
@@ -26,7 +26,11 @@ string exec(string command) {
#endif
std::array<char, 128> buffer;
std::string result;
@ -38,10 +28,10 @@ index 1668226..f0c8df5 100644
return "popen failed!";
}
diff --git a/src/pci_ids.cpp b/src/pci_ids.cpp
index feec222..6baa707 100644
index 002a843..5a6262b 100644
--- a/src/pci_ids.cpp
+++ b/src/pci_ids.cpp
@@ -24,11 +24,9 @@ std::istream& get_uncommented_line(std::istream& is, std::string &line)
@@ -24,11 +24,9 @@ static std::istream& get_uncommented_line(std::istream& is, std::string &line)
void parse_pciids()
{
std::ifstream file;

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@ -1,12 +0,0 @@
diff --git a/bin/mangohud.in b/bin/mangohud.in
index e13da99..086443c 100755
--- a/bin/mangohud.in
+++ b/bin/mangohud.in
@@ -23,6 +23,6 @@ fi
# figure out whether the 32 or 64 bit version should be used, and will search
# for it in the correct directory
LD_PRELOAD="${LD_PRELOAD}${LD_PRELOAD:+:}${MANGOHUD_LIB_NAME}"
-LD_LIBRARY_PATH="${LD_LIBRARY_PATH}${LD_LIBRARY_PATH:+:}@ld_libdir_mangohud@"
+LD_LIBRARY_PATH="${LD_LIBRARY_PATH}${LD_LIBRARY_PATH:+:}@ld_libdir_mangohud@:@mangohud32@/lib/mangohud"
exec env MANGOHUD=1 LD_LIBRARY_PATH="${LD_LIBRARY_PATH}" LD_PRELOAD="${LD_PRELOAD}" "$@"

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@ -0,0 +1,26 @@
diff --git a/bin/mangohud.in b/bin/mangohud.in
index f975224..24936eb 100755
--- a/bin/mangohud.in
+++ b/bin/mangohud.in
@@ -8,16 +8,18 @@ if [ "$#" -eq 0 ]; then
exit 1
fi
-MANGOHUD_LIB_NAME="@ld_libdir_mangohud@libMangoHud.so"
+MANGOHUD_LIB_NAME="libMangoHud.so"
if [ "$1" = "--dlsym" ]; then
MANGOHUD_DLSYM=1
- MANGOHUD_LIB_NAME="@ld_libdir_mangohud@libMangoHud_dlsym.so:${MANGOHUD_LIB_NAME}"
+ MANGOHUD_LIB_NAME="libMangoHud_dlsym.so:${MANGOHUD_LIB_NAME}"
shift
fi
# Preload using the plain filenames of the libs, the dynamic linker will
# figure out whether the 32 or 64 bit version should be used
LD_PRELOAD="${LD_PRELOAD:+$LD_PRELOAD:}${MANGOHUD_LIB_NAME}"
+LD_LIBRARY_PATH="@libraryPath@${LD_LIBRARY_PATH:+:$LD_LIBRARY_PATH}"
+XDG_DATA_DIRS="@dataDir@${XDG_DATA_DIRS:+:$XDG_DATA_DIRS}"
-exec env MANGOHUD=1 LD_PRELOAD="${LD_PRELOAD}" "$@"
+exec env MANGOHUD=1 LD_PRELOAD="${LD_PRELOAD}" LD_LIBRARY_PATH="${LD_LIBRARY_PATH}" XDG_DATA_DIRS="${XDG_DATA_DIRS}" "$@"