mirror of
https://github.com/NixOS/nixpkgs.git
synced 2024-10-30 14:11:21 +00:00
mars: fix build
Bumps the revision and fixes https://hydra.nixos.org/build/178082390 Mark the version as "unstable" because the latest official version does not build and there are no new releases.
This commit is contained in:
parent
f0f03b52fd
commit
f35a5e2479
@ -1,27 +1,22 @@
|
||||
{ lib, stdenv, fetchFromGitHub, cmake, libGLU, libGL, sfml, fribidi, taglib }:
|
||||
stdenv.mkDerivation rec {
|
||||
pname = "mars";
|
||||
version = "0.7.5";
|
||||
version = "unstable-17.10.2021";
|
||||
|
||||
src = fetchFromGitHub {
|
||||
owner = "thelaui";
|
||||
repo = "M.A.R.S.";
|
||||
rev = "c855d044094a1d92317e38935d81ba938946132e";
|
||||
sha256 = "1r4c5gap1z2zsv4yjd34qriqkxaq4lb4rykapyzkkdf4g36lc3nh";
|
||||
rev = "84664cda094efe6e49d9b1550e4f4f98c33eefa2";
|
||||
sha256 = "sha256-SWLP926SyVTjn+UT1DCaJSo4Ue0RbyzImVnlNJQksS0=";
|
||||
};
|
||||
nativeBuildInputs = [ cmake ];
|
||||
buildInputs = [ libGLU libGL sfml fribidi taglib ];
|
||||
patches = [
|
||||
./unbind_fix.patch
|
||||
./fix-gluortho2d.patch
|
||||
];
|
||||
installPhase = ''
|
||||
cd ..
|
||||
find -name '*.svn' -exec rm -rf {} \;
|
||||
mkdir -p "$out/share/mars/"
|
||||
mkdir -p "$out/bin/"
|
||||
cp -rv data resources credits.txt license.txt "$out/share/mars/"
|
||||
cp -v mars "$out/bin/mars.bin"
|
||||
cp -v marsshooter "$out/bin/mars.bin"
|
||||
cat << EOF > "$out/bin/mars"
|
||||
#! ${stdenv.shell}
|
||||
cd "$out/share/mars/"
|
||||
|
@ -1,113 +0,0 @@
|
||||
From 33d5affabf8ff84f2c028b9303c6a9e83cc824ad Mon Sep 17 00:00:00 2001
|
||||
From: James Cowgill <james410@cowgill.org.uk>
|
||||
Date: Sat, 9 May 2015 01:54:14 +0100
|
||||
Subject: [PATCH] Remove dependency on GLU - fixes build with SFML 2.3
|
||||
|
||||
---
|
||||
premake4.lua | 8 ++++----
|
||||
src/Shaders/postFX.cpp | 2 +-
|
||||
src/System/window.cpp | 12 ++++++------
|
||||
3 files changed, 11 insertions(+), 11 deletions(-)
|
||||
|
||||
diff --git a/premake4.lua b/premake4.lua
|
||||
index 023dddd..5af4495 100755
|
||||
--- a/premake4.lua
|
||||
+++ b/premake4.lua
|
||||
@@ -11,11 +11,11 @@ project "mars"
|
||||
defines { "NDEBUG" }
|
||||
flags { "Optimize" }
|
||||
if os.get() == "windows" then
|
||||
- links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "glu32", "opengl32", "fribidi-0", "tag" }
|
||||
+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "opengl32", "fribidi-0", "tag" }
|
||||
elseif os.get() == "macosx" then
|
||||
links { "sfml-graphics.framework", "sfml-audio.framework", "sfml-system.framework", "sfml-window.framework", "opengl.framework", "fribidi", "tag" }
|
||||
else
|
||||
- links { "GLU", "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
|
||||
+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
|
||||
libdirs { "/usr/lib", "/usr/local/lib" }
|
||||
end
|
||||
|
||||
@@ -23,10 +23,10 @@ project "mars"
|
||||
defines { "_DEBUG", "DEBUG" }
|
||||
flags { "Symbols" }
|
||||
if os.get() == "windows" then
|
||||
- links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "glu32", "opengl32", "fribidi-0", "tag" }
|
||||
+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "opengl32", "fribidi-0", "tag" }
|
||||
elseif os.get() == "macosx" then
|
||||
links { "sfml-graphics.framework", "sfml-audio.framework", "sfml-system.framework", "sfml-window.framework", "opengl.framework", "fribidi", "tag" }
|
||||
else
|
||||
- links { "GLU", "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
|
||||
+ links { "sfml-graphics", "sfml-audio", "sfml-system", "sfml-window", "fribidi", "tag" }
|
||||
libdirs { "/usr/lib", "/usr/local/lib" }
|
||||
end
|
||||
diff --git a/src/Shaders/postFX.cpp b/src/Shaders/postFX.cpp
|
||||
index 987f411..f767a47 100644
|
||||
--- a/src/Shaders/postFX.cpp
|
||||
+++ b/src/Shaders/postFX.cpp
|
||||
@@ -78,7 +78,7 @@ namespace postFX {
|
||||
postFX_.loadFromFile(settings::C_dataPath + "shaders/bump.frag", sf::Shader::Fragment);
|
||||
bumpMap_.create(SPACE_X_RESOLUTION*0.5f, SPACE_Y_RESOLUTION*0.5f);
|
||||
glViewport(0,0,SPACE_X_RESOLUTION*0.5f,SPACE_Y_RESOLUTION*0.5f);
|
||||
- gluOrtho2D(0, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0);
|
||||
+ glOrtho(0, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0, -1, 1);
|
||||
glEnable(GL_BLEND);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
postFX_.setParameter("BumpMap", bumpMap_.getTexture());
|
||||
diff --git a/src/System/window.cpp b/src/System/window.cpp
|
||||
index e9a099a..8e12dcc 100644
|
||||
--- a/src/System/window.cpp
|
||||
+++ b/src/System/window.cpp
|
||||
@@ -222,7 +222,7 @@ namespace window {
|
||||
glLoadIdentity();
|
||||
|
||||
// Setup translation (according to left-upper corner)
|
||||
- gluOrtho2D(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f);
|
||||
+ glOrtho(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f, -1, 1);
|
||||
|
||||
// probably improves performance...
|
||||
glDisable(GL_LIGHTING);
|
||||
@@ -247,7 +247,7 @@ namespace window {
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
|
||||
+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
@@ -255,7 +255,7 @@ namespace window {
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
- gluOrtho2D(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f);
|
||||
+ glOrtho(0.f, SPACE_X_RESOLUTION, SPACE_Y_RESOLUTION, 0.f, -1, 1);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
}
|
||||
@@ -270,7 +270,7 @@ namespace window {
|
||||
glLoadIdentity();
|
||||
setViewPort();
|
||||
|
||||
- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
|
||||
+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
@@ -284,7 +284,7 @@ namespace window {
|
||||
glLoadIdentity();
|
||||
setViewPort();
|
||||
|
||||
- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
|
||||
+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
@@ -294,7 +294,7 @@ namespace window {
|
||||
else {
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
- gluOrtho2D(0.f, viewPort_.x_, viewPort_.y_, 0.f);
|
||||
+ glOrtho(0.f, viewPort_.x_, viewPort_.y_, 0.f, -1, 1);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
diff --git a/src/System/window.cpp b/src/System/window.cpp
|
||||
index e9a099a..e3f6de9 100644
|
||||
--- a/src/System/window.cpp
|
||||
+++ b/src/System/window.cpp
|
||||
@@ -308,12 +308,12 @@ namespace window {
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
if (shader)
|
||||
- shader->bind();
|
||||
+ sf::Shader::bind(shader);
|
||||
|
||||
window_.draw(toBeDrawn, states);
|
||||
|
||||
if (shader)
|
||||
- shader->unbind();
|
||||
+ sf::Shader::bind(NULL);
|
||||
|
||||
window_.popGLStates();
|
||||
glPopMatrix();
|
Loading…
Reference in New Issue
Block a user