dwarf-fortress: Clean up expression & config file handling.

This commit is contained in:
Moritz Ulrich 2014-11-23 20:52:56 +01:00
parent 73f4466a90
commit bc03398930
2 changed files with 30 additions and 47 deletions

View File

@ -1,7 +1,6 @@
{ stdenv, fetchgit, fetchurl, cmake, glew, ncurses, SDL, SDL_image, SDL_ttf, gtk2, glib, mesa, openal, pango, atk, gdk_pixbuf, glibc, libsndfile
, copyDataDirectory ? true }:
/* set copyDataDirectory as true by default since df 40 does not seem to run without it */
{ stdenv, fetchgit, fetchurl, cmake, glew, ncurses
, SDL, SDL_image, SDL_ttf, gtk2, glib
, mesa, openal, pango, atk, gdk_pixbuf, glibc, libsndfile }:
let
baseVersion = "40";
@ -38,8 +37,6 @@ stdenv.mkDerivation rec {
"-DGTK2_GDKCONFIG_INCLUDE_DIR=${gtk2}/lib/gtk-2.0/include"
];
/* :TODO: Game options should be configurable by patching the default configuration files */
permission = ./df_permission;
installPhase = ''
@ -57,55 +54,45 @@ stdenv.mkDerivation rec {
patchelf --set-interpreter ${glibc}/lib/ld-linux.so.2 $out/share/df_linux/libs/Dwarf_Fortress
cat > $out/bin/dwarf-fortress << EOF
#!${stdenv.shell}
export DF_DIR="\$HOME/.config/df_linux"
if [ -n "\$XDG_DATA_HOME" ]
then export DF_DIR="\$XDG_DATA_HOME/df_linux"
fi
#!${stdenv.shell}
set -ex
# Recreate a directory structure reflecting the original
# distribution in the user directory (for modding support)
${if copyDataDirectory then ''
if [ ! -d "\$DF_DIR" ];
then
mkdir -p \$DF_DIR
cp -r $out/share/df_linux/* \$DF_DIR/
chmod -R u+rw \$DF_DIR/
export DF_DIR="\$HOME/.config/df_linux"
if [ -n "\$XDG_DATA_HOME" ]
then export DF_DIR="\$XDG_DATA_HOME/df_linux"
fi
'' else ''
# Link in the static stuff
mkdir -p \$DF_DIR
ln -sf $out/share/df_linux/libs \$DF_DIR/
ln -sf $out/share/df_linux/raw \$DF_DIR/
ln -sf $out/share/df_linux/df \$DF_DIR/
# Delete old data directory
rm -rf \$DF_DIR/data
if [[ ! -d "\$DF_DIR" ]]; then
mkdir -p "\$DF_DIR"
ln -s $out/share/df_linux/raw "\$DF_DIR/raw"
ln -s $out/share/df_linux/libs "\$DF_DIR/libs"
mkdir -p "\$DF_DIR/data/init"
cp -rn $out/share/df_linux/data/init "\$DF_DIR/data/"
fi
# Link in the static data directory
mkdir \$DF_DIR/data
for i in $out/share/df_linux/data/*
do
ln -s \$i \$DF_DIR/data/
for link in announcement art dipscript help index initial_movies movies shader.fs shader.vs sound speech; do
cp -r $out/share/df_linux/data/\$link "\$DF_DIR/data/\$link"
chmod -R u+rw "\$DF_DIR/data/\$link"
done
# link in persistant data
mkdir -p \$DF_DIR/save
ln -s \$DF_DIR/save \$DF_DIR/data/
''}
# now run Dwarf Fortress!
export LD_LIBRARY_PATH=\${stdenv.gcc}/lib:${SDL}/lib:${SDL_image}/lib/:${SDL_ttf}/lib/:${gtk2}/lib/:${glib}/lib/:${mesa}/lib/:${openal}/lib/:${libsndfile}/lib:\$DF_DIR/df_linux/libs/
# now run Dwarf Fortress!
export LD_LIBRARY_PATH=\${stdenv.gcc}/lib:${SDL}/lib:${SDL_image}/lib/:${SDL_ttf}/lib/:${gtk2}/lib/:${glib}/lib/:${mesa}/lib/:${openal}/lib/:${libsndfile}/lib:$DF_DIR/df_linux/libs/
\$DF_DIR/df "\$@"
export SDL_DISABLE_LOCK_KEYS=1 # Work around for bug in Debian/Ubuntu SDL patch.
#export SDL_VIDEO_CENTERED=1 # Centre the screen. Messes up resizing.
cd \$DF_DIR
$out/share/df_linux/libs/Dwarf_Fortress "$@"
EOF
chmod +x $out/bin/dwarf-fortress
'';
meta = {
description = "control a dwarven outpost or an adventurer in a randomly generated, persistent world";
homepage = http://www.bay12games.com/dwarves;
license = stdenv.lib.licenses.unfreeRedistributable;
maintainers = with stdenv.lib.maintainers; [ roconnor the-kenny ];
description = "A single-player fantasy game with a randomly generated adventure world";
homepage = http://www.bay12games.com/dwarves;
license = stdenv.lib.licenses.unfreeRedistributable;
maintainers = with stdenv.lib.maintainers; [ roconnor the-kenny ];
};
}

View File

@ -11379,10 +11379,6 @@ let
};
};
dwarf_fortress_modable = appendToName "moddable" (dwarf_fortress.override {
copyDataDirectory = true;
});
dwarf-therapist = callPackage ../games/dwarf-therapist { };
d1x_rebirth = callPackage ../games/d1x-rebirth { };