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Merge pull request #334752 from museoa/upload-doomretro
doomretro: 5.4 -> 5.5.1
This commit is contained in:
commit
a8ee39fa52
@ -1,23 +1,27 @@
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{ lib
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, stdenv
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, fetchFromGitHub
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, cmake
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, pkg-config
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, SDL2
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, SDL2_image
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, SDL2_mixer
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, Cocoa
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{
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lib,
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SDL2,
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SDL2_image,
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SDL2_mixer,
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cmake,
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darwin,
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fetchFromGitHub,
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pkg-config,
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stdenv,
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}:
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let
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inherit (darwin.apple_sdk.frameworks) Cocoa;
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in
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stdenv.mkDerivation (finalAttrs: {
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pname = "doomretro";
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version = "5.4";
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version = "5.5.1";
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src = fetchFromGitHub {
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owner = "bradharding";
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repo = "doomretro";
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rev = "v${finalAttrs.version}";
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hash = "sha256-IOv58BmJvJtO7MMbrvf52MPYI0zjmPuRK7mcTwmBEY0=";
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hash = "sha256-gAMMzHUo0uPXIRqT1NOMWpFNAtE1Pth5uXFa2Dps90E=";
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};
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nativeBuildInputs = [
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@ -29,14 +33,13 @@ stdenv.mkDerivation (finalAttrs: {
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SDL2
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SDL2_image
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SDL2_mixer
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] ++ lib.optionals stdenv.hostPlatform.isDarwin [
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Cocoa
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];
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] ++ lib.optionals stdenv.hostPlatform.isDarwin [ Cocoa ];
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strictDeps = true;
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meta = {
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homepage = "https://www.doomretro.com/";
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description = "Classic, refined DOOM source port";
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mainProgram = "doomretro";
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longDescription = ''
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DOOM Retro is the classic, refined DOOM source port for Windows PC. It
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represents how I like my DOOM to be today, in all its dark and gritty,
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@ -67,8 +70,8 @@ stdenv.mkDerivation (finalAttrs: {
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to no support is provided, DOOM Retro's source code may also be compiled
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and run under Linux and macOS.
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'';
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changelog = "https://github.com/bradharding/doomretro/releases/tag/${finalAttrs.src.rev}";
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license = lib.licenses.gpl3Plus;
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mainProgram = "doomretro";
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maintainers = with lib.maintainers; [ AndersonTorres ];
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platforms = lib.platforms.unix;
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};
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@ -35406,10 +35406,6 @@ with pkgs;
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doomseeker = qt5.callPackage ../games/doom-ports/doomseeker { };
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doomretro = callPackage ../games/doom-ports/doomretro {
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inherit (darwin.apple_sdk.frameworks) Cocoa;
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};
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doomrunner = qt5.callPackage ../games/doom-ports/doomrunner { };
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chocolate-doom = callPackage ../games/doom-ports/chocolate-doom { };
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