mesa: rename enableValgrind back to withValgrind (#338956)

This commit is contained in:
K900 2024-09-02 10:41:58 +03:00 committed by GitHub
commit a4cd8fea23
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -40,7 +40,7 @@
, xorg
, zstd
, enablePatentEncumberedCodecs ? true
, enableValgrind ? lib.meta.availableOn stdenv.hostPlatform valgrind-light
, withValgrind ? lib.meta.availableOn stdenv.hostPlatform valgrind-light
, galliumDrivers ? [
"d3d12" # WSL emulated GPU (aka Dozen)
@ -215,7 +215,7 @@ in stdenv.mkDerivation {
# meson auto_features enables this, but we do not want it
(lib.mesonEnable "android-libbacktrace" false)
(lib.mesonEnable "microsoft-clc" false) # Only relevant on Windows (OpenCL 1.2 API on top of D3D12)
(lib.mesonEnable "valgrind" enableValgrind)
(lib.mesonEnable "valgrind" withValgrind)
] ++ lib.optionals enablePatentEncumberedCodecs [
(lib.mesonOption "video-codecs" "all")
] ++ lib.optionals needNativeCLC [
@ -255,7 +255,7 @@ in stdenv.mkDerivation {
xcbutilkeysyms
xorgproto
zstd
] ++ lib.optionals enableValgrind [
] ++ lib.optionals withValgrind [
valgrind-light
];