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gamescope: 3.12.5 -> 3.13.19, refactor
This mostly brings in changes from Jovian, but also splits the dependencies between the WSI layer and the Gamescope executable, which simplifies i686 layer builds a whole lot.
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@ -8,7 +8,6 @@
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, vulkan-loader
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, vulkan-headers
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, wayland
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, wayland-scanner
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, wayland-protocols
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, libxkbcommon
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, glm
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@ -16,11 +15,8 @@
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, libcap
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, SDL2
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, pipewire
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, udev
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, pixman
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, libinput
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, seatd
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, xwayland
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, glslang
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, hwdata
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, openvr
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@ -30,32 +26,51 @@
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, libdisplay-info
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, lib
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, makeBinaryWrapper
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, enableExecutable ? true
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, enableWsi ? true
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}:
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let
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pname = "gamescope";
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version = "3.12.5";
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vkroots = fetchFromGitHub {
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joshShaders = fetchFromGitHub {
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owner = "Joshua-Ashton";
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repo = "vkroots";
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rev = "26757103dde8133bab432d172b8841df6bb48155";
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hash = "sha256-eet+FMRO2aBQJcCPOKNKGuQv5oDIrgdVPRO00c5gkL0=";
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repo = "GamescopeShaders";
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rev = "v0.1";
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hash = "sha256-gR1AeAHV/Kn4ntiEDUSPxASLMFusV6hgSGrTbMCBUZA=";
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};
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in
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stdenv.mkDerivation {
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inherit pname version;
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stdenv.mkDerivation (finalAttrs: {
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pname = "gamescope";
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version = "3.13.19";
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src = fetchFromGitHub {
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owner = "ValveSoftware";
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repo = "gamescope";
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rev = "refs/tags/${version}";
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hash = "sha256-u4pnKd5ZEC3CS3E2i8E8Wposd8Tu4ZUoQXFmr0runwE=";
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rev = "refs/tags/${finalAttrs.version}";
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fetchSubmodules = true;
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hash = "sha256-WKQgVbuHvTbZnvTU5imV35AKZ4AF0EDsdESBZwVH7+M=";
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};
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patches = [
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# Unvendor dependencies
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./use-pkgconfig.patch
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# Make it look for shaders in the right place
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./shaders-path.patch
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];
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# We can't substitute the patch itself because substituteAll is itself a derivation,
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# so `placeholder "out"` ends up pointing to the wrong place
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postPatch = ''
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substituteInPlace src/reshade_effect_manager.cpp --replace "@out@" "$out"
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'';
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mesonFlags = [
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(lib.mesonBool "enable_gamescope" enableExecutable)
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(lib.mesonBool "enable_gamescope_wsi_layer" enableWsi)
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];
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# don't install vendored vkroots etc
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mesonInstallFlags = ["--skip-subprojects"];
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strictDeps = true;
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depsBuildBuild = [
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@ -66,70 +81,62 @@ stdenv.mkDerivation {
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meson
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pkg-config
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ninja
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wayland-scanner
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glslang
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] ++ lib.optionals enableExecutable [
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makeBinaryWrapper
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glslang
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];
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buildInputs = [
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xorg.libXdamage
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xorg.libXcomposite
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xorg.libXrender
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xorg.libXext
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xorg.libXxf86vm
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xorg.libXtst
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xorg.libXres
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xorg.libXi
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xorg.libXmu
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libdrm
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libliftoff
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vulkan-loader
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vulkan-headers
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SDL2
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pipewire
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hwdata
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xorg.libX11
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wayland
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wayland-protocols
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vulkan-loader
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openvr
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glm
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] ++ lib.optionals enableWsi [
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vulkan-headers
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] ++ lib.optionals enableExecutable [
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xorg.libXcomposite
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xorg.libXcursor
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xorg.libXdamage
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xorg.libXext
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xorg.libXi
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xorg.libXmu
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xorg.libXrender
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xorg.libXres
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xorg.libXtst
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xorg.libXxf86vm
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libdrm
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libliftoff
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SDL2
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wlroots
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xwayland
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seatd
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libinput
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libxkbcommon
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glm
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gbenchmark
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udev
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pixman
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pipewire
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libcap
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stb
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hwdata
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openvr
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vkroots
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libdisplay-info
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];
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outputs = [ "out" "lib" ];
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postUnpack = ''
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rm -rf source/subprojects/vkroots
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ln -s ${vkroots} source/subprojects/vkroots
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'';
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# --debug-layers flag expects these in the path
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postInstall = ''
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postInstall = lib.optionalString enableExecutable ''
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# --debug-layers flag expects these in the path
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wrapProgram "$out/bin/gamescope" \
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--prefix PATH : ${with xorg; lib.makeBinPath [xprop xwininfo]}
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# Install Vulkan layer in lib output
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install -d $lib/share/vulkan
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mv $out/share/vulkan/implicit_layer.d $lib/share/vulkan
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rm -r $out/share/vulkan
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# Install ReShade shaders
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mkdir -p $out/share/gamescope/reshade
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cp -r ${joshShaders}/* $out/share/gamescope/reshade/
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'';
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meta = with lib; {
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description = "SteamOS session compositing window manager";
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homepage = "https://github.com/ValveSoftware/gamescope";
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license = licenses.bsd2;
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maintainers = with maintainers; [ nrdxp pedrohlc Scrumplex zhaofengli ];
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maintainers = with maintainers; [ nrdxp pedrohlc Scrumplex zhaofengli k900 ];
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platforms = platforms.linux;
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mainProgram = "gamescope";
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};
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}
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})
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@ -0,0 +1,13 @@
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diff --git a/src/reshade_effect_manager.cpp b/src/reshade_effect_manager.cpp
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index 3597ca1..de45250 100644
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--- a/src/reshade_effect_manager.cpp
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+++ b/src/reshade_effect_manager.cpp
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@@ -34,7 +34,7 @@ static std::string GetLocalUsrDir()
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static std::string GetUsrDir()
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{
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- return "/usr";
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+ return "@out@";
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}
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static LogScope reshade_log("gamescope_reshade");
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@ -1,11 +1,9 @@
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diff --git a/meson.build b/meson.build
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index 1311784..77043ac 100644
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--- a/meson.build
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+++ b/meson.build
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@@ -6,7 +6,6 @@ project(
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default_options: [
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'cpp_std=c++14',
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'cpp_std=c++20',
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'warning_level=2',
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- 'force_fallback_for=wlroots,libliftoff',
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- 'force_fallback_for=wlroots,libliftoff,vkroots',
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],
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)
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@ -1812,7 +1812,13 @@ with pkgs;
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};
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gamescope = callPackage ../applications/window-managers/gamescope {
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wlroots = wlroots_0_16;
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enableExecutable = true;
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enableWsi = false;
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};
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gamescope-wsi = callPackage ../applications/window-managers/gamescope {
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enableExecutable = false;
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enableWsi = true;
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};
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gay = callPackage ../tools/misc/gay { };
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