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fluidsynth: fix build on darwin
* disable pulseaudio * disable alaLib * disable jackaudio * add CoreAudio headers * link to CoreAudio framework
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@ -10,12 +10,25 @@ stdenv.mkDerivation rec {
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sha256 = "1x73a5rsyvfmh1j0484kzgnk251q61g1g2jdja673l8fizi0xd24";
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};
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buildInputs = [ alsaLib glib jackaudio libsndfile pkgconfig pulseaudio ];
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preBuild = stdenv.lib.optionalString stdenv.isDarwin ''
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sed -i '40 i\
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#include <CoreAudio/AudioHardware.h>\
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#include <CoreAudio/AudioHardwareBase.h>\
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#include <CoreAudio/AudioHardwareDeprecated.h>' \
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src/drivers/fluid_coreaudio.c
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'';
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NIX_LDFLAGS = stdenv.lib.optionalString stdenv.isDarwin
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"-framework CoreAudio";
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buildInputs = [ glib libsndfile pkgconfig ]
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++ stdenv.lib.optionals (!stdenv.isDarwin) [ alsaLib pulseaudio jackaudio ];
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meta = with stdenv.lib; {
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description = "real-time software synthesizer based on the SoundFont 2 specifications";
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homepage = http://www.fluidsynth.org;
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license = licenses.lgpl2;
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maintainers = [ maintainers.goibhniu ];
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description = "Real-time software synthesizer based on the SoundFont 2 specifications";
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homepage = http://www.fluidsynth.org;
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license = licenses.lgpl2;
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maintainers = with maintainers; [ goibhniu lovek323 ];
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platforms = platforms.unix;
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};
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}
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