Merge pull request #174346 from helsinki-systems/drop/holdingnuts

holdingnuts: remove
This commit is contained in:
Martin Weinelt 2022-05-25 21:33:30 +02:00 committed by GitHub
commit 871f9530db
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3 changed files with 1 additions and 40 deletions

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@ -1,38 +0,0 @@
{ lib, stdenv, fetchurl, cmake, SDL, qt4 }:
let mirror = "http://download.holdingnuts.net";
in stdenv.mkDerivation rec {
pname = "holdingnuts";
version = "0.0.5";
src = fetchurl {
url = "${mirror}/release/${version}/${pname}-${version}.tar.bz2";
sha256 = "0iw25jmnqzscg34v66d4zz70lvgjp4l7gi16nna6491xnqha5a8g";
};
patches = [
(fetchurl {
url = "${mirror}/patches/holdingnuts-0.0.5-wheel.patch";
sha256 = "0hap5anxgc19s5qi64mjpi3wpgphy4dqdxqw34q19dw3gwxw5g8n";
})
(fetchurl {
url = "${mirror}/patches/holdingnuts-qpixmapcache-workaround.patch";
sha256 = "15cf9j9mdm85f0h7w5f5852ic7xpim0243yywkd2qrfp37mi93pd";
})
];
postPatch = ''
substituteInPlace src/system/SysAccess.c --replace /usr/share $out/share
'';
nativeBuildInputs = [ cmake ];
buildInputs = [ SDL qt4 ];
meta = with lib; {
homepage = "http://www.holdingnuts.net/";
description = "Open Source Poker client and server";
license = licenses.gpl3;
maintainers = with maintainers; [ obadz ];
platforms = platforms.all;
};
}

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@ -559,6 +559,7 @@ mapAliases ({
heme = throw "heme has been removed: upstream is gone"; # added 2022-02-06
hepmc = hepmc2; # Added 2019-08-05
hicolor_icon_theme = throw "'hicolor_icon_theme' has been renamed to/replaced by 'hicolor-icon-theme'"; # Converted to throw 2022-02-22
holdingnuts = throw "holdingnuts was removed from nixpkgs, as the project is no longer developed"; # Added 2022-05-10
holochain-go = throw "holochain-go was abandoned by upstream"; # Added 2022-01-01
htmlTidy = throw "'htmlTidy' has been renamed to/replaced by 'html-tidy'"; # Converted to throw 2022-02-22
ht-rust = xh; # Added 2021-02-13

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@ -31794,8 +31794,6 @@ with pkgs;
inherit (haskellPackages) ghcWithPackages;
};
holdingnuts = callPackage ../games/holdingnuts { };
hyperrogue = callPackage ../games/hyperrogue { };
icbm3d = callPackage ../games/icbm3d { };