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inkscape -> inkscape_0
We can't update inkscape to 1.0 without keeping 0.x in tree, because the CLI interface has been changed and lots of packages use this interface for SVG conversion.
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parent
44d1902453
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133
pkgs/applications/graphics/inkscape/0.x.nix
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133
pkgs/applications/graphics/inkscape/0.x.nix
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{ stdenv
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, boehmgc
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, boost
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, cairo
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, cmake
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, fetchpatch
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, fetchurl
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, gettext
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, glib
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, glibmm
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, gsl
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, gtkmm2
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, gtkspell2
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, imagemagick
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, lcms
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, libcdr
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, libexif
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, libpng
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, librevenge
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, librsvg
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, libsigcxx
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, libvisio
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, libwpg
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, libXft
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, libxml2
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, libxslt
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, makeWrapper
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, perlPackages
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, pkg-config
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, poppler
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, popt
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, potrace
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, python3
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, wrapGAppsHook
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, zlib
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}:
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let
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python3Env = python3.withPackages
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(ps: with ps; [
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numpy
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lxml
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scour
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]);
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in
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stdenv.mkDerivation rec {
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pname = "inkscape_0";
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version = "0.92.5";
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src = fetchurl {
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url = "https://media.inkscape.org/dl/resources/file/inkscape-${version}.tar.bz2";
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sha256 = "ge5/aeK9ZKlzQ9g5Wkp6eQWyG4YVZu1eXZF5F41Rmgs=";
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};
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# Inkscape hits the ARGMAX when linking on macOS. It appears to be
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# CMake’s ARGMAX check doesn’t offer enough padding for NIX_LDFLAGS.
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# Setting strictDeps it avoids duplicating some dependencies so it
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# will leave us under ARGMAX.
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strictDeps = true;
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postPatch = ''
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patchShebangs share/extensions
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patchShebangs fix-roff-punct
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# Python is used at run-time to execute scripts, e.g., those from
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# the "Effects" menu.
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substituteInPlace src/extension/implementation/script.cpp \
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--replace '"python-interpreter", "python"' '"python-interpreter", "${python3Env}/bin/python"'
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'';
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nativeBuildInputs = [
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pkg-config
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cmake
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makeWrapper
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python3Env
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wrapGAppsHook
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] ++ (with perlPackages; [
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perl
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XMLParser
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]);
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buildInputs = [
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boehmgc
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boost
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gettext
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glib
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glibmm
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gsl
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gtkmm2
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imagemagick
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lcms
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libcdr
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libexif
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libpng
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librevenge
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librsvg # for loading icons
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libsigcxx
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libvisio
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libwpg
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libXft
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libxml2
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libxslt
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perlPackages.perl
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poppler
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popt
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potrace
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python3Env
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zlib
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] ++ stdenv.lib.optionals (!stdenv.isDarwin) [
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gtkspell2
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] ++ stdenv.lib.optionals stdenv.isDarwin [
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cairo
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];
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# Make sure PyXML modules can be found at run-time.
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postInstall = stdenv.lib.optionalString stdenv.isDarwin ''
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install_name_tool -change $out/lib/libinkscape_base.dylib $out/lib/inkscape/libinkscape_base.dylib $out/bin/inkscape
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install_name_tool -change $out/lib/libinkscape_base.dylib $out/lib/inkscape/libinkscape_base.dylib $out/bin/inkview
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'';
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meta = with stdenv.lib; {
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description = "Legacy version of vector graphics editor";
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homepage = "https://www.inkscape.org";
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license = licenses.gpl3Plus;
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maintainers = [ maintainers.jtojnar ];
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platforms = platforms.all;
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longDescription = ''
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Inkscape is a feature-rich vector graphics editor that edits
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files in the W3C SVG (Scalable Vector Graphics) file format.
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If you want to import .eps files install ps2edit.
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'';
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};
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}
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@ -20603,6 +20603,10 @@ in
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lcms = lcms2;
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lcms = lcms2;
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};
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};
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inkscape_0 = callPackage ../applications/graphics/inkscape/0.x.nix {
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lcms = lcms2;
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};
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inspectrum = libsForQt5.callPackage ../applications/radio/inspectrum { };
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inspectrum = libsForQt5.callPackage ../applications/radio/inspectrum { };
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ion3 = callPackage ../applications/window-managers/ion-3 {
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ion3 = callPackage ../applications/window-managers/ion-3 {
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