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SDL_compat: init at 1.2.52
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52
pkgs/development/libraries/SDL_compat/default.nix
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52
pkgs/development/libraries/SDL_compat/default.nix
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@ -0,0 +1,52 @@
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{ lib
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, stdenv
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, fetchFromGitHub
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, cmake
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, pkg-config
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, SDL2
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, libGLSupported ? lib.elem stdenv.hostPlatform.system lib.platforms.mesaPlatforms
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, openglSupport ? libGLSupported
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, libGL
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, libGLU
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}:
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let
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inherit (lib) optionals makeLibraryPath;
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in
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stdenv.mkDerivation rec {
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pname = "SDL_compat";
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version = "1.2.52";
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src = fetchFromGitHub {
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owner = "libsdl-org";
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repo = "sdl12-compat";
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rev = "release-" + version;
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hash = "sha256-PDGlMI8q74JaqMQ5oX9Zt5CEr7frFQWECbuwq5g25eg=";
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};
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nativeBuildInputs = [ cmake pkg-config ];
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propagatedBuildInputs = [ SDL2 ]
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++ optionals openglSupport [ libGL libGLU ];
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enableParallelBuilding = true;
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setupHook = ../SDL/setup-hook.sh;
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postFixup = ''
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for lib in $out/lib/*.so* ; do
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if [[ -L "$lib" ]]; then
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patchelf --set-rpath "$(patchelf --print-rpath $lib):${makeLibraryPath propagatedBuildInputs}" "$lib"
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fi
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done
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'';
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meta = with lib; {
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description = "A cross-platform multimedia library - build SDL 1.2 applications against 2.0";
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homepage = "https://www.libsdl.org/";
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license = licenses.zlib;
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maintainers = with maintainers; [ peterhoeg ];
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platforms = platforms.all;
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};
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}
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@ -20436,13 +20436,17 @@ with pkgs;
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autoreconfHook = buildPackages.autoreconfHook269;
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};
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SDL = callPackage ../development/libraries/SDL ({
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SDL_classic = callPackage ../development/libraries/SDL ({
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inherit (darwin.apple_sdk.frameworks) OpenGL CoreAudio CoreServices AudioUnit Kernel Cocoa GLUT;
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} // lib.optionalAttrs stdenv.hostPlatform.isAndroid {
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# libGLU doesn’t work with Android’s SDL
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libGLU = null;
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});
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SDL_compat = callPackage ../development/libraries/SDL_compat { };
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SDL = SDL_classic;
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SDL_audiolib = callPackage ../development/libraries/SDL_audiolib { };
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SDL_sixel = callPackage ../development/libraries/SDL_sixel { };
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