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cataclysm-dda: init at 0.C
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parent
f433c06ad8
commit
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71
pkgs/games/cataclysm-dda/default.nix
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71
pkgs/games/cataclysm-dda/default.nix
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@ -0,0 +1,71 @@
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{ fetchFromGitHub, stdenv, makeWrapper, pkgconfig, ncurses, lua, SDL2, SDL2_image, SDL2_ttf,
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SDL2_mixer, freetype, gettext }:
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let architecture =
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if stdenv.system == "i686-linux" then
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"linux32"
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else if stdenv.system == "x86_64-linux" then
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"linux64"
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else
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abort "currently only linux 32-bit and 64-bit are supported";
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in stdenv.mkDerivation rec {
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version = "0.C";
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name = "cataclysm-dda-${version}";
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src = fetchFromGitHub {
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owner = "CleverRaven";
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repo = "Cataclysm-DDA";
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rev = "${version}";
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sha256 = "03sdzsk4qdq99qckq0axbsvg1apn6xizscd8pwp5w6kq2fyj5xkv";
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};
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buildInputs = [ makeWrapper pkgconfig ncurses lua SDL2 SDL2_image SDL2_ttf SDL2_mixer freetype gettext ];
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patchPhase = ''
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patchShebangs .
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substituteAllInPlace lang/compile_mo.sh \
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--replace msgfmt ${gettext}/msgfmt
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sed -i -e 's|DATA_PREFIX=$(PREFIX)/share/cataclysm-dda/|DATA_PREFIX=$(PREFIX)/share/|g' Makefile
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'';
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makeFlags = "PREFIX=$(out) LUA=1 TILES=1 SOUND=1 RELEASE=1 USE_HOME_DIR=1";
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postInstall = ''
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wrapProgram $out/bin/cataclysm-tiles \
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--add-flags "--datadir $out/share/"
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'';
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enableParallelBuilding = true;
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meta = with stdenv.lib; {
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description = "A free, post apocalyptic, zombie infested rogue-like";
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longDescription = ''
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Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world.
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Surviving is difficult: you have been thrown, ill-equipped, into a
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landscape now riddled with monstrosities of which flesh eating zombies are
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neither the strangest nor the deadliest.
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Yet with care and a little luck, many things are possible. You may try to
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eke out an existence in the forests silently executing threats and
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providing sustenance with your longbow. You can ride into town in a
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jerry-rigged vehicle, all guns blazing, to settle matters in a fug of
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smoke from your molotovs. You could take a more measured approach and
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construct an impregnable fortress, surrounded by traps to protect you from
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the horrors without. The longer you survive, the more skilled and adapted
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you will get and the better equipped and armed to deal with the threats
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you are presented with.
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In the course of your ordeal there will be opportunities and temptations
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to improve or change your very nature. There are tales of survivors fitted
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with extraordinary cybernetics giving great power and stories too of
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gravely mutated survivors who, warped by their ingestion of exotic
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substances or radiation, now more closely resemble insects, birds or fish
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than their original form.
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'';
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homepage = http://en.cataclysmdda.com/;
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license = licenses.cc-by-sa-30;
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maintainers = [ maintainers.skeidel ];
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platforms = platforms.linux;
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};
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}
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@ -13572,6 +13572,8 @@ let
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castle_combat = callPackage ../games/castle-combat { };
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cataclysm-dda = callPackage ../games/cataclysm-dda { };
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chessdb = callPackage ../games/chessdb { };
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construoBase = lowPrio (callPackage ../games/construo {
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