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Merge pull request #328620 from matteo-pacini/pcsx2-bin-update
pcsx2-bin: 1.7.5919 -> 2.1.17, derivation improvements
This commit is contained in:
commit
50773c2ed1
@ -3,17 +3,15 @@
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stdenvNoCC,
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fetchurl,
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makeWrapper,
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# To grab metadata
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pcsx2,
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}:
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stdenvNoCC.mkDerivation (finalAttrs: {
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pname = "pcsx2";
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version = "1.7.5919";
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pname = "pcsx2-bin";
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version = "2.1.17";
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src = fetchurl {
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url = "https://github.com/PCSX2/pcsx2/releases/download/v${finalAttrs.version}/pcsx2-v${finalAttrs.version}-macos-Qt.tar.xz";
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hash = "sha256-NYgHsYXoIhI2pxqqiMgz5sKBAezEFf4AfEfu5S3diMg=";
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hash = "sha256-WuxvMcGuCyTAc99JkUjG0qcV7SXWy9fmaZR0+8iGepQ=";
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};
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nativeBuildInputs = [ makeWrapper ];
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@ -26,9 +24,8 @@ stdenvNoCC.mkDerivation (finalAttrs: {
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installPhase = ''
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runHook preInstall
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mkdir -p $out/{bin,Applications}
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mkdir -p $out/Applications
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cp -r "PCSX2-v${finalAttrs.version}.app" $out/Applications/PCSX2.app
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makeWrapper $out/Applications/PCSX2.app/Contents/MacOS/PCSX2 $out/bin/pcsx2-qt
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runHook postInstall
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'';
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@ -37,17 +34,23 @@ stdenvNoCC.mkDerivation (finalAttrs: {
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};
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meta = {
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inherit (pcsx2.meta)
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homepage
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longDescription
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license
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changelog
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downloadPage
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;
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description = "Playstation 2 emulator; precompiled binary for MacOS, repacked from official website";
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homepage = "https://pcsx2.net";
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description = "Playstation 2 emulator (precompiled binary, repacked from official website)";
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longDescription = ''
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PCSX2 is an open-source PlayStation 2 (AKA PS2) emulator. Its purpose is
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to emulate the PS2 hardware, using a combination of MIPS CPU Interpreters,
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Recompilers and a Virtual Machine which manages hardware states and PS2
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system memory. This allows you to play PS2 games on your PC, with many
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additional features and benefits.
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'';
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changelog = "https://github.com/PCSX2/pcsx2/releases/tag/v${finalAttrs.version}";
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downloadPage = "https://github.com/PCSX2/pcsx2";
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license = with lib.licenses; [
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gpl3Plus
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lgpl3Plus
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];
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maintainers = with lib.maintainers; [ matteopacini ];
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mainProgram = "pcsx2-qt";
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platforms = lib.systems.inspect.patternLogicalAnd lib.systems.inspect.patterns.isDarwin lib.systems.inspect.patterns.isx86_64;
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platforms = [ "x86_64-darwin" ];
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sourceProvenance = with lib.sourceTypes; [ binaryNativeCode ];
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};
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})
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