Merge pull request #449 from cpages/dhewm3

Dhewm3: an SDL port of the Doom 3 GPL code
This commit is contained in:
viric 2013-04-04 13:14:04 -07:00
commit 4caae69c69
3 changed files with 33 additions and 4 deletions

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@ -1,15 +1,16 @@
{ stdenv, fetchurl, cmake, alsaLib }: { stdenv, fetchurl, cmake, alsaLib }:
stdenv.mkDerivation { stdenv.mkDerivation rec {
#The current release is still in a testing phase, though it should be stable #The current release is still in a testing phase, though it should be stable
# (neither the ABI or API will break). Please try it out and let me know how it # (neither the ABI or API will break). Please try it out and let me know how it
# works. :-) # works. :-)
name = "openal-soft-1.1.93"; version = "1.15.1";
name = "openal-soft-${version}";
src = fetchurl { src = fetchurl {
url = http://kcat.strangesoft.net/openal-releases/openal-soft-1.1.93.tar.bz2; url = "http://kcat.strangesoft.net/openal-releases/${name}.tar.bz2";
sha256 = "162nyv4jy6qzi7s5q3wpdawfph6npyn1n4wjf21haxdxq0mmp6l7"; sha256 = "0mmhdqiyb3c9dzvxspm8h2v8jibhi8pfjxnf6m0wn744y1ia2a8f";
}; };
buildInputs = [ cmake alsaLib ]; buildInputs = [ cmake alsaLib ];

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@ -0,0 +1,26 @@
{stdenv, fetchurl, unzip, cmake, SDL, mesa, zlib, libjpeg, libogg, libvorbis
, openalSoft, curl }:
stdenv.mkDerivation rec {
hash = "92a41322f4aa8bd45395d8088721c9a2bf43c79b";
name = "dhewm3-20130113-${hash}";
src = fetchurl {
url = "https://github.com/dhewm/dhewm3/zipball/${hash}";
sha256 = "0c17k60xhimpqi1xi9s1l7jbc97pqjnk4lgwyjb0agc3dkr73zwd";
};
unpackPhase = ''
unzip ${src}
cd */neo
'';
buildInputs = [ unzip cmake SDL mesa zlib libjpeg libogg libvorbis openalSoft
curl ];
meta = {
homepage = https://github.com/dhewm/dhewm3;
description = "Doom 3 port to SDL";
license = "GPLv3";
};
}

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@ -8214,6 +8214,8 @@ let
crrcsim = callPackage ../games/crrcsim {}; crrcsim = callPackage ../games/crrcsim {};
dhewm3 = callPackage ../games/dhewm3 {};
drumkv1 = callPackage ../applications/audio/drumkv1 { }; drumkv1 = callPackage ../applications/audio/drumkv1 { };
dwarf_fortress = callPackage_i686 ../games/dwarf-fortress { }; dwarf_fortress = callPackage_i686 ../games/dwarf-fortress { };