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godot: init at 2.1.1-stable
Adds the [godot engine](https://godotengine.org/) at the latest stable version. Produced binary contains the tools and the engine itself.
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40
pkgs/development/tools/godot/default.nix
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40
pkgs/development/tools/godot/default.nix
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@ -0,0 +1,40 @@
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{ stdenv, fetchFromGitHub, gcc, scons, pkgconfig, libX11, libXcursor
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, libXinerama, libXrandr, libXrender, freetype, openssl, alsaLib
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, libpulseaudio, mesa, mesa_glu, zlib }:
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stdenv.mkDerivation rec {
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name = "godot-${version}";
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version = "2.1.1-stable";
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src = fetchFromGitHub {
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owner = "godotengine";
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repo = "godot";
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rev = version;
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sha256 = "071qkm1l6yn2s9ha67y15w2phvy5m5wl3wqvrslhfmnsir3q3k01";
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};
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buildInputs = [
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gcc scons pkgconfig libX11 libXcursor libXinerama libXrandr libXrender
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freetype openssl alsaLib libpulseaudio mesa mesa_glu zlib
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];
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patches = [ ./pkg_config_additions.patch ];
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enableParallelBuilding = true;
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buildPhase = ''
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scons platform=x11 prefix=$out -j $NIX_BUILD_CORES
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'';
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installPhase = ''
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mkdir $out/bin -p
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cp bin/godot.* $out/bin/
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'';
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meta = {
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homepage = "http://godotengine.org";
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description = "Free and Open Source 2D and 3D game engine";
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license = stdenv.lib.licenses.mit;
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platforms = stdenv.lib.platforms.linux;
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};
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}
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12
pkgs/development/tools/godot/pkg_config_additions.patch
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12
pkgs/development/tools/godot/pkg_config_additions.patch
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+++ build/platform/x11/detect.py
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@@ -132,6 +132,10 @@
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env.ParseConfig('pkg-config xinerama --cflags --libs')
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env.ParseConfig('pkg-config xcursor --cflags --libs')
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env.ParseConfig('pkg-config xrandr --cflags --libs')
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+ env.ParseConfig('pkg-config xrender --cflags --libs')
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+ env.ParseConfig('pkg-config osmesa --cflags')
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+ env.ParseConfig('pkg-config glu --cflags --libs')
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+ env.ParseConfig('pkg-config zlib --cflags --libs')
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if (env['builtin_openssl'] == 'no'):
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env.ParseConfig('pkg-config openssl --cflags --libs')
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@ -1938,6 +1938,8 @@ in
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gocryptfs = callPackage ../tools/filesystems/gocrypfs { };
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godot = callPackage ../development/tools/godot {};
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go-mtpfs = callPackage ../tools/filesystems/go-mtpfs { };
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go-pup = callPackage ../development/tools/pup { };
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