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nixos/services.teeworlds: remove with lib;
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8cf91e2c5b
commit
40d905935e
@ -1,13 +1,10 @@
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{ config, lib, pkgs, ... }:
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with lib;
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let
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cfg = config.services.teeworlds;
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register = cfg.register;
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bool = b: if b != null && b then "1" else "0";
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optionalSetting = s: setting: optionalString (s != null) "${setting} ${s}";
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optionalSetting = s: setting: lib.optionalString (s != null) "${setting} ${s}";
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lookup = attrs: key: default: if attrs ? key then attrs."${key}" else default;
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inactivePenaltyOptions = {
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@ -86,33 +83,33 @@ let
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sv_vote_kick_bantime ${toString cfg.game.voteKickBanTime}
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sv_vote_kick_min ${toString cfg.game.voteKickMinimumPlayers}
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${concatStringsSep "\n" cfg.extraOptions}
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${lib.concatStringsSep "\n" cfg.extraOptions}
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'';
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in
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{
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options = {
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services.teeworlds = {
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enable = mkEnableOption "Teeworlds Server";
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enable = lib.mkEnableOption "Teeworlds Server";
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package = mkPackageOption pkgs "teeworlds-server" { };
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package = lib.mkPackageOption pkgs "teeworlds-server" { };
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openPorts = mkOption {
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type = types.bool;
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openPorts = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = "Whether to open firewall ports for Teeworlds.";
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};
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name = mkOption {
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type = types.str;
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name = lib.mkOption {
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type = lib.types.str;
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default = "unnamed server";
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description = ''
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Name of the server.
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'';
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};
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register = mkOption {
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type = types.bool;
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register = lib.mkOption {
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type = lib.types.bool;
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example = true;
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default = false;
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description = ''
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@ -120,40 +117,40 @@ in
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'';
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};
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motd = mkOption {
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type = types.nullOr types.str;
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motd = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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description = ''
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The server's message of the day text.
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'';
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};
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password = mkOption {
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type = types.nullOr types.str;
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password = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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description = ''
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Password to connect to the server.
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'';
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};
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rconPassword = mkOption {
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type = types.nullOr types.str;
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rconPassword = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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description = ''
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Password to access the remote console. If not set, a randomly generated one is displayed in the server log.
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'';
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};
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port = mkOption {
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type = types.port;
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port = lib.mkOption {
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type = lib.types.port;
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default = 8303;
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description = ''
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Port the server will listen on.
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'';
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};
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extraOptions = mkOption {
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type = types.listOf types.str;
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extraOptions = lib.mkOption {
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type = lib.types.listOf lib.types.str;
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default = [];
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description = ''
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Extra configuration lines for the {file}`teeworlds.cfg`. See [Teeworlds Documentation](https://www.teeworlds.com/?page=docs&wiki=server_settings).
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@ -162,32 +159,32 @@ in
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};
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server = {
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bindAddr = mkOption {
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type = types.nullOr types.str;
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bindAddr = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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description = ''
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The address the server will bind to.
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'';
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};
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enableHighBandwidth = mkOption {
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type = types.bool;
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enableHighBandwidth = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Whether to enable high bandwidth mode on LAN servers. This will double the amount of bandwidth required for running the server.
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'';
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};
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hostName = mkOption {
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type = types.nullOr types.str;
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hostName = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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description = ''
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Hostname for the server.
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'';
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};
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inactivePenalty = mkOption {
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type = types.enum [ "spectator" "spectator/kick" "kick" ];
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inactivePenalty = lib.mkOption {
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type = lib.types.enum [ "spectator" "spectator/kick" "kick" ];
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example = "spectator";
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default = "spectator/kick";
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description = ''
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@ -201,48 +198,48 @@ in
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'';
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};
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kickInactiveSpectators = mkOption {
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type = types.bool;
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kickInactiveSpectators = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Whether to kick inactive spectators.
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'';
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};
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inactiveTime = mkOption {
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type = types.ints.unsigned;
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inactiveTime = lib.mkOption {
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type = lib.types.ints.unsigned;
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default = 3;
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description = ''
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The amount of minutes a client has to idle before it is considered inactive.
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'';
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};
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maxClients = mkOption {
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type = types.ints.unsigned;
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maxClients = lib.mkOption {
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type = lib.types.ints.unsigned;
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default = 12;
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description = ''
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The maximum amount of clients that can be connected to the server at the same time.
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'';
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};
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maxClientsPerIP = mkOption {
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type = types.ints.unsigned;
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maxClientsPerIP = lib.mkOption {
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type = lib.types.ints.unsigned;
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default = 12;
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description = ''
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The maximum amount of clients with the same IP address that can be connected to the server at the same time.
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'';
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};
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skillLevel = mkOption {
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type = types.enum [ "casual" "normal" "competitive" ];
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skillLevel = lib.mkOption {
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type = lib.types.enum [ "casual" "normal" "competitive" ];
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default = "normal";
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description = ''
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The skill level shown in the server browser.
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'';
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};
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enableSpamProtection = mkOption {
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type = types.bool;
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enableSpamProtection = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = ''
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Whether to enable chat spam protection.
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@ -251,8 +248,8 @@ in
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};
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game = {
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gameType = mkOption {
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type = types.str;
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gameType = lib.mkOption {
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type = lib.types.str;
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example = "ctf";
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default = "dm";
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description = ''
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@ -262,8 +259,8 @@ in
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'';
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};
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map = mkOption {
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type = types.str;
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map = lib.mkOption {
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type = lib.types.str;
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example = "ctf5";
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default = "dm1";
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description = ''
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@ -271,16 +268,16 @@ in
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'';
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};
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swapTeams = mkOption {
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type = types.bool;
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swapTeams = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = ''
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Whether to swap teams each round.
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'';
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};
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enableReadyMode = mkOption {
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type = types.bool;
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enableReadyMode = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Whether to enable "ready mode"; where players can pause/unpause the game
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@ -288,24 +285,24 @@ in
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'';
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};
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playerSlots = mkOption {
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type = types.ints.unsigned;
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playerSlots = lib.mkOption {
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type = lib.types.ints.unsigned;
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default = 8;
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description = ''
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The amount of slots to reserve for players (as opposed to spectators).
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'';
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};
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enablePowerups = mkOption {
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type = types.bool;
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enablePowerups = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = ''
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Whether to allow powerups such as the ninja.
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'';
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};
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scoreLimit = mkOption {
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type = types.ints.unsigned;
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scoreLimit = lib.mkOption {
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type = lib.types.ints.unsigned;
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example = 400;
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default = 20;
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description = ''
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@ -313,24 +310,24 @@ in
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'';
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};
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restrictSpectators = mkOption {
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type = types.bool;
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restrictSpectators = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Whether to restrict access to information such as health, ammo and armour in spectator mode.
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'';
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};
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enableTeamDamage = mkOption {
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type = types.bool;
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enableTeamDamage = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Whether to enable team damage; whether to allow team mates to inflict damage on one another.
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'';
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};
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timeLimit = mkOption {
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type = types.ints.unsigned;
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timeLimit = lib.mkOption {
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type = lib.types.ints.unsigned;
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default = 0;
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description = ''
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Time limit of the game. In cases of equal points, there will be sudden death.
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@ -338,8 +335,8 @@ in
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'';
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};
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tournamentMode = mkOption {
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type = types.enum [ "disable" "enable" "restrictSpectators" ];
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tournamentMode = lib.mkOption {
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type = lib.types.enum [ "disable" "enable" "restrictSpectators" ];
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default = "disable";
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description = ''
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Whether to enable tournament mode. In tournament mode, players join as spectators.
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@ -347,24 +344,24 @@ in
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'';
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};
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enableVoteKick = mkOption {
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type = types.bool;
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enableVoteKick = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = ''
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Whether to enable voting to kick players.
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'';
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};
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voteKickBanTime = mkOption {
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type = types.ints.unsigned;
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voteKickBanTime = lib.mkOption {
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type = lib.types.ints.unsigned;
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default = 5;
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description = ''
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The amount of minutes that a player is banned for if they get kicked by a vote.
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'';
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};
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voteKickMinimumPlayers = mkOption {
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type = types.ints.unsigned;
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voteKickMinimumPlayers = lib.mkOption {
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type = lib.types.ints.unsigned;
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default = 5;
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description = ''
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The minimum amount of players required to start a kick vote.
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@ -374,8 +371,8 @@ in
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};
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};
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config = mkIf cfg.enable {
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networking.firewall = mkIf cfg.openPorts {
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config = lib.mkIf cfg.enable {
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networking.firewall = lib.mkIf cfg.openPorts {
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allowedUDPPorts = [ cfg.port ];
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};
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