SDL2: don't compile any static outputs

After the previous patch there's no reason to have them. But I didn't try to
rebuild every single thing that depends on this, so try reverting this patch first
if something does break and you can't fix it.
This commit is contained in:
Jan Malakhovski 2018-03-05 21:08:15 +00:00
parent f114118842
commit 39319f3a75

View File

@ -57,9 +57,6 @@ stdenv.mkDerivation rec {
++ optional ibusSupport ibus
++ optionals stdenv.isDarwin [ AudioUnit Cocoa CoreAudio CoreServices ForceFeedback OpenGL ];
# https://bugzilla.libsdl.org/show_bug.cgi?id=1431
dontDisableStatic = true;
# /build/SDL2-2.0.7/src/video/wayland/SDL_waylandevents.c:41:10: fatal error:
# pointer-constraints-unstable-v1-client-protocol.h: No such file or directory
enableParallelBuilding = false;