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blender: verify expected Python version during build
Upstream builds and tests with a specific Python version. Further, the Blender addon ecosystem generally expects that version to be used, so ensure that the correct version is used when upstream changes. Python often makes backwards-incompatible changes in “minor” releases. To quote upstream source code: > Blender only supports a single Python version at the moment. Perform the check during preConfigure since we can check it then and so it avoids wasting time configuring+building and then failing.
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@ -198,6 +198,17 @@ stdenv.mkDerivation (finalAttrs: {
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"-DWITH_CYCLES_DEVICE_OPTIX=ON"
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];
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preConfigure = ''
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(
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expected_python_version=$(grep -E --only-matching 'set\(_PYTHON_VERSION_SUPPORTED [0-9.]+\)' build_files/cmake/Modules/FindPythonLibsUnix.cmake | grep -E --only-matching '[0-9.]+')
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actual_python_version=$(python -c 'import sys; print(".".join(map(str, sys.version_info[0:2])))')
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if ! [[ "$actual_python_version" = "$expected_python_version" ]]; then
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echo "wrong Python version, expected '$expected_python_version', got '$actual_python_version'" >&2
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exit 1
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fi
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)
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'';
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nativeBuildInputs =
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[
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cmake
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