mangohud: add bitness suffix to layer name

The VK loader finds the 32-bit layer first and does not attempt to load the
64-bit layer afterwards; likely because it shares the same name. Simply giving
them different names fixes the issue; both layers are tried and the correct one
succeeds.

A similar patter is employed by obs-vkcapture which continued working after
https://github.com/NixOS/nixpkgs/pull/228870.

Fixes https://github.com/NixOS/nixpkgs/issues/230978
This commit is contained in:
Atemu 2023-05-14 18:17:29 +02:00
parent 897876e4c4
commit 272154f260

View File

@ -194,16 +194,26 @@ stdenv.mkDerivation (finalAttrs: {
''}
'';
postFixup = ''
postFixup = let
archMap = {
"x86_64-linux" = "x86_64";
"i686-linux" = "x86";
};
layerPlatform = archMap."${stdenv.hostPlatform.system}" or null;
# We need to give the different layers separate names or else the loader
# might try the 32-bit one first, fail and not attempt to load the 64-bit
# layer under the same name.
in lib.optionalString (layerPlatform != null) ''
substituteInPlace $out/share/vulkan/implicit_layer.d/MangoHud.${layerPlatform}.json \
--replace "VK_LAYER_MANGOHUD_overlay" "VK_LAYER_MANGOHUD_overlay_${toString stdenv.hostPlatform.parsed.cpu.bits}"
'' + ''
# Add OpenGL driver path to RUNPATH to support NVIDIA cards
addOpenGLRunpath "$out/lib/mangohud/libMangoHud.so"
${lib.optionalString gamescopeSupport ''
addOpenGLRunpath "$out/bin/mangoapp"
''}
${lib.optionalString finalAttrs.doCheck ''
# libcmocka.so is only used for tests
rm "$out/lib/libcmocka.so"
''}
'' + lib.optionalString gamescopeSupport ''
addOpenGLRunpath "$out/bin/mangoapp"
'' + lib.optionalString finalAttrs.doCheck ''
# libcmocka.so is only used for tests
rm "$out/lib/libcmocka.so"
'';
passthru.updateScript = nix-update-script { };