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freeciv: add flags for clients and server
svn path=/nixpkgs/trunk/; revision=32263
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b13fd75b35
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1c4a8d7e6d
@ -1,6 +1,12 @@
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{ stdenv, fetchurl, SDL, SDL_mixer, SDL_image, SDL_ttf, SDL_gfx, freetype
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, pkgconfig, fontconfig, libzip, zip, zlib }:
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{ stdenv, fetchurl, zlib, bzip2, pkgconfig
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, sdlClient ? true, SDL, SDL_mixer, SDL_image, SDL_ttf, SDL_gfx, freetype
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, gtkClient ? false, gtk
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, server ? true, readline }:
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let
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inherit (stdenv.lib) optional optionals;
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client = sdlClient || gtkClient;
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in
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stdenv.mkDerivation rec {
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name = "freeciv-2.3.1";
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@ -9,7 +15,12 @@ stdenv.mkDerivation rec {
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sha256 = "1n3ak0y9hj9kha0r3cdbi8zb47vrgal1jsbblamqgwwwgzy8cri3";
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};
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buildInputs = [ SDL SDL_mixer SDL_image SDL_ttf SDL_gfx freetype pkgconfig fontconfig libzip zip zlib] ;
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buildNativeInputs = [ pkgconfig ];
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buildInputs = [ zlib bzip2 ]
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++ optionals sdlClient [ SDL SDL_mixer SDL_image SDL_ttf SDL_gfx freetype ]
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++ optional gtkClient gtk
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++ optional server readline;
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meta = with stdenv.lib; {
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description = "multiplayer (or single player), turn-based strategy game.";
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