simutrans: update graphic packages

I tested at least starting a game with each.
This commit is contained in:
Vladimír Čunát 2020-04-12 10:09:26 +02:00
parent f5259a9572
commit 16a3feb655
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@ -28,8 +28,8 @@ let
(pakName: attrs: mkPak (attrs // {inherit pakName;}))
{
pak64 = {
srcPath = "120-2/simupak64-120-2";
sha256 = "1s310pssar4s1nf6gi9cizbx4m75avqm2qk039ha5rk8jk4lzkmk";
srcPath = "121-0/simupak64-121-0";
sha256 = "1k335kh8dhm1hdn5iwn3sdgnrlpk0rqxmmgqgqcwsi09cmw45m5c";
};
"pak64.japan" = {
# No release for 120.2 yet!
@ -38,12 +38,12 @@ let
};
pak128 = {
srcPath = "pak128%20for%20ST%20120.2.2%20%282.7%2C%20minor%20changes%29/pak128";
srcPath = "pak128%20for%20ST%20120.4.1%20%282.8.1%2C%20priority%20signals%20%2B%20bugfix%29/pak128";
sha256 = "0z01y7r0rz7q79vr17bbnkgcbjjrimphy1dwb1pgbiv4klz7j5xw";
};
"pak128.britain" = {
srcPath = "pak128.Britain%20for%20120-1/pak128.Britain.1.17-120-1";
sha256 = "1nviwqizvch9n3n826nmmi7c707dxv0727m7lhc1n2zsrrxcxlr5";
srcPath = "pak128.Britain%20for%20120-1/pak128.Britain.1.18-120-3";
sha256 = "1kyb0s54kysvdr0zdln9106yx75d71j4lbw3v87k3i440cj3r1d3";
};
"pak128.cs" = { # note: it needs pak128 to work
url = "mirror://sourceforge/simutrans/Pak128.CS/pak128.cz_v.0.2.1.zip";
@ -51,8 +51,8 @@ let
};
"pak128.german" = {
url = "mirror://sourceforge/simutrans/PAK128.german/"
+ "PAK128.german_0.10.x_for_ST_120.x/PAK128.german_0.10.3_for_ST_120.x.zip";
sha256 = "1379zcviyf3v0wsli33sqa509k6zlw6fkk57vahc44mrnhka5fpb";
+ "pak128.german_1.2_for_ST_121.0/PAK128.german_1.2_for_ST_121-0.zip";
sha256 = "1jxjckz4b02yv1mv1zc3pmajpq740dfnlvhr0x762lbrybymvagi";
};
/* This release contains accented filenames that prevent unzipping.
@ -83,6 +83,7 @@ let
toStrip=`find . -iname '*.pak' | head -n 1 | sed 's|\./\(.*\)/[^/]*$|\1|'`
echo "Detected path '$toStrip' to strip"
mv ./"$toStrip"/* .
rm -f "$toStrip/.directory" #pak128.german had this
rmdir -p "$toStrip"
'';
};