nixpkgs/pkgs/games/tdm/default.nix

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{ stdenv, fetchurl, binutils-unwrapped, sconsPackages, gnum4, p7zip, glibc_multi, mesa
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, xorg, libGLU, libGL, openal
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, lib, makeWrapper, makeDesktopItem }:
let
pname = "tdm";
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version = "2.08";
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desktop = makeDesktopItem {
desktopName = pname;
name = pname;
exec = "@out@/bin/${pname}";
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icon = pname;
terminal = "false";
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comment = "The Dark Mod - stealth FPS inspired by the Thief series";
type = "Application";
categories = "Game;";
genericName = pname;
};
in stdenv.mkDerivation {
name = "${pname}-${version}";
src = fetchurl {
url = "https://www.thedarkmod.com/sources/thedarkmod.${version}.src.7z";
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sha256 = "0bmv07j6s6q3m7hnpx7cwrycjkbvlf0y9sg9migakni0jg9yz5ps";
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};
nativeBuildInputs = [
p7zip sconsPackages.scons_3_1_2 gnum4 makeWrapper
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];
buildInputs = [
glibc_multi mesa.dev xorg.libX11.dev openal
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xorg.libXext.dev xorg.libXxf86vm.dev
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libGL libGLU
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];
unpackPhase = ''
7z x $src
'';
# I'm pretty sure there's a better way to build 2 targets than a random hook
preBuild = ''
pushd tdm_update
scons BUILD=release TARGET_ARCH=x64
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install -Dm755 bin/tdm_update.linux64 $out/share/libexec/tdm_update.linux
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popd
'';
# why oh why can it find ld but not strip?
postPatch = ''
sed -i 's!strip \$!${binutils-unwrapped}/bin/strip $!' SConstruct
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# This adds math.h needed for math::floor
sed -i 's|#include "Util.h"|#include "Util.h"\n#include <math.h>|' tdm_update/ConsoleUpdater.cpp
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'';
installPhase = ''
runHook preInstall
install -Dm644 ${desktop}/share/applications/${pname}.desktop $out/share/applications/${pname}.desktop
substituteInPlace $out/share/applications/${pname}.desktop --subst-var out
install -Dm755 thedarkmod.x64 $out/share/libexec/tdm
# The package doesn't install assets, these get installed by running tdm_update.linux
# Provide a script that runs tdm_update.linux on first launch
install -Dm755 <(cat <<'EOF'
#!/bin/sh
set -e
DIR="$HOME/.local/share/tdm"
mkdir -p "$DIR"
cd "$DIR"
exec "PKGDIR/share/libexec/tdm_update.linux" --noselfupdate
EOF
) $out/bin/tdm_update
install -Dm755 <(cat <<'EOF'
#!/bin/sh
set -e
DIR="$HOME/.local/share/tdm"
if [ ! -d "$DIR" ]; then
echo "Please run tdm_update to (re)download game data"
else
cd "$DIR"
exec "PKGDIR/share/libexec/tdm"
fi
EOF
) $out/bin/tdm
sed -i "s!PKGDIR!$out!g" $out/bin/tdm_update
sed -i "s!PKGDIR!$out!g" $out/bin/tdm
runHook postInstall
'';
postInstall = ''
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wrapProgram $out/bin/tdm --suffix LD_LIBRARY_PATH : ${lib.makeLibraryPath [ libGL libGLU ]}
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'';
enableParallelBuilding = true;
sconsFlags = [ "BUILD=release" "TARGET_ARCH=x64" ];
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NIX_CFLAGS_COMPILE = "-Wno-error=format-security";
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meta = with stdenv.lib; {
description = "The Dark Mod - stealth FPS inspired by the Thief series";
homepage = "http://www.thedarkmod.com";
license = licenses.gpl3;
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maintainers = with maintainers; [ cizra ];
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platforms = with platforms; [ "x86_64-linux" ]; # tdm also supports x86, but I don't have a x86 install at hand to test.
};
}