2019-11-10 16:44:34 +00:00
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{ stdenv, fetchzip, libGLU, libGL, unzip, libXrandr, libX11, libXxf86vm }:
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2012-02-19 13:15:50 +00:00
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stdenv.mkDerivation rec {
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2019-08-15 12:41:18 +00:00
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pname = "irrlicht";
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2017-08-29 19:06:49 +00:00
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version = "1.8.4";
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src = fetchzip {
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2019-08-15 12:41:18 +00:00
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url = "mirror://sourceforge/irrlicht/${pname}-${version}.zip";
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2017-08-29 19:06:49 +00:00
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sha256 = "02sq067fn4xpf0lcyb4vqxmm43qg2nxx770bgrl799yymqbvih5f";
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2012-02-19 13:15:50 +00:00
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};
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preConfigure = ''
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cd source/Irrlicht
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'';
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buildPhase = ''
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2017-05-29 17:31:08 +00:00
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make sharedlib NDEBUG=1 "LDFLAGS=-lX11 -lGL -lXxf86vm"
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2012-02-19 13:15:50 +00:00
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'';
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preInstall = ''
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sed -i s,/usr/local/lib,$out/lib, Makefile
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mkdir -p $out/lib
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'';
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2019-11-10 16:44:34 +00:00
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buildInputs = [ unzip libGLU libGL libXrandr libX11 libXxf86vm ];
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2012-02-19 13:15:50 +00:00
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meta = {
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homepage = http://irrlicht.sourceforge.net/;
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2014-06-19 04:19:00 +00:00
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license = stdenv.lib.licenses.zlib;
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2012-02-19 13:15:50 +00:00
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description = "Open source high performance realtime 3D engine written in C++";
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2019-10-22 07:48:02 +00:00
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platforms = stdenv.lib.platforms.linux ++ stdenv.lib.platforms.darwin;
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2012-02-19 13:15:50 +00:00
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};
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}
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