2020-11-05 16:35:29 +00:00
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{ lib, mkDerivation, fetchFromGitLab, cmake, luajit
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, SDL2, SDL2_image, SDL2_ttf, physfs, glm
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, openal, libmodplug, libvorbis
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, qtbase, qttools }:
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2016-07-06 01:33:51 +00:00
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2019-08-21 23:19:24 +00:00
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mkDerivation rec {
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2019-08-21 23:16:21 +00:00
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pname = "solarus";
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2020-11-05 16:35:29 +00:00
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version = "1.6.4";
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2017-11-27 16:13:56 +00:00
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2018-09-05 02:03:56 +00:00
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src = fetchFromGitLab {
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owner = "solarus-games";
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2019-08-21 23:16:21 +00:00
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repo = pname;
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rev = "v${version}";
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2020-11-05 16:35:29 +00:00
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sha256 = "sbdlf+R9OskDQ5U5rqUX2gF8l/fj0sDJv6BL7H1I1Ng=";
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2016-07-06 01:33:51 +00:00
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};
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2017-11-27 16:13:56 +00:00
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2020-11-05 16:35:29 +00:00
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outputs = [ "out" "lib" "dev" ];
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nativeBuildInputs = [ cmake qttools ];
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buildInputs = [ luajit SDL2
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2016-07-06 01:33:51 +00:00
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SDL2_image SDL2_ttf physfs
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2018-09-05 02:03:56 +00:00
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openal libmodplug libvorbis
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2020-11-05 16:35:29 +00:00
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qtbase glm ];
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2016-07-06 01:33:51 +00:00
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2020-11-05 16:35:29 +00:00
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preFixup = ''
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mkdir $lib/
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mv $out/lib $lib
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'';
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2019-08-21 23:19:24 +00:00
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meta = with lib; {
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2016-07-06 01:33:51 +00:00
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description = "A Zelda-like ARPG game engine";
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longDescription = ''
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Solarus is a game engine for Zelda-like ARPG games written in lua.
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Many full-fledged games have been writen for the engine.
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'';
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2020-04-01 01:11:51 +00:00
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homepage = "http://www.solarus-games.org";
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2016-07-06 01:33:51 +00:00
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license = licenses.gpl3;
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maintainers = [ maintainers.Nate-Devv ];
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platforms = platforms.linux;
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};
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2017-11-27 16:13:56 +00:00
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2016-07-06 01:33:51 +00:00
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}
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