nixpkgs/pkgs/development/libraries/openhmd/default.nix

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{ lib, stdenv
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, fetchFromGitHub
, cmake
, pkg-config
, hidapi
, SDL2
, libGL
, glew
, withExamples ? true
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}:
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let examplesOnOff = if withExamples then "ON" else "OFF"; in
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stdenv.mkDerivation rec {
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pname = "openhmd";
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version = "0.3.0";
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src = fetchFromGitHub {
owner = "OpenHMD";
repo = "OpenHMD";
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rev = version;
sha256 = "1hkpdl4zgycag5k8njvqpx01apxmm8m8pvhlsxgxpqiqy9a38ccg";
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};
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nativeBuildInputs = [ cmake pkg-config ];
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buildInputs = [
hidapi
] ++ lib.optionals withExamples [
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SDL2
glew
libGL
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];
cmakeFlags = [
"-DBUILD_BOTH_STATIC_SHARED_LIBS=ON"
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"-DOPENHMD_EXAMPLE_SIMPLE=${examplesOnOff}"
"-DOPENHMD_EXAMPLE_SDL=${examplesOnOff}"
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"-DOpenGL_GL_PREFERENCE=GLVND"
# RPATH of binary /nix/store/.../bin/... contains a forbidden reference to /build/
"-DCMAKE_SKIP_BUILD_RPATH=ON"
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];
postInstall = lib.optionalString withExamples ''
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mkdir -p $out/bin
install -D examples/simple/simple $out/bin/openhmd-example-simple
install -D examples/opengl/openglexample $out/bin/openhmd-example-opengl
'';
meta = with lib; {
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homepage = "http://www.openhmd.net"; # https does not work
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description = "Library API and drivers immersive technology";
longDescription = ''
OpenHMD is a very simple FLOSS C library and a set of drivers
for interfacing with Virtual Reality (VR) Headsets aka
Head-mounted Displays (HMDs), controllers and trackers like
Oculus Rift, HTC Vive, Windows Mixed Reality, and etc.
'';
license = licenses.boost;
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maintainers = with maintainers; [ oxij ];
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platforms = platforms.unix;
broken = true;
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};
}