nixpkgs/pkgs/servers/sunshine/default.nix

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{ lib
, stdenv
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, callPackage
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, fetchFromGitHub
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, fetchurl
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, autoPatchelfHook
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, makeWrapper
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, buildNpmPackage
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, cmake
, avahi
, libevdev
, libpulseaudio
, xorg
, libxcb
, openssl
, libopus
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, ffmpeg_5-full
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, boost
, pkg-config
, libdrm
, wayland
, libffi
, libcap
, mesa
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, curl
, libva
, libvdpau
, numactl
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, amf-headers
, svt-av1
, vulkan-loader
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, libappindicator
, config
, cudaSupport ? config.cudaSupport
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, cudaPackages ? {}
}:
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let
libcbs = callPackage ./libcbs.nix { };
# get cmake file used to find external ffmpeg from previous sunshine version
findFfmpeg = fetchurl {
url = "https://raw.githubusercontent.com/LizardByte/Sunshine/6702802829869547708dfec98db5b8cbef39be89/cmake/FindFFMPEG.cmake";
sha256 = "sha256:1hl3sffv1z8ghdql5y9flk41v74asvh23y6jmaypll84f1s6k1xa";
};
in
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stdenv.mkDerivation rec {
pname = "sunshine";
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version = "0.20.0";
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src = fetchFromGitHub {
owner = "LizardByte";
repo = "Sunshine";
rev = "v${version}";
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sha256 = "sha256-/ceN44PAEtXzrAUi4AEldW1FBhJqIXah1Zd0S6fiV3s=";
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fetchSubmodules = true;
};
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# remove pre-built ffmpeg; use ffmpeg from nixpkgs
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patches = [
./ffmpeg.diff
];
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# fetch node_modules needed for webui
ui = buildNpmPackage {
inherit src version;
pname = "sunshine-ui";
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npmDepsHash = "sha256-pwmkpZjDwluKJjcY0ehetQbAlFnj1tsW100gRjolboc=";
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dontNpmBuild = true;
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# use generated package-lock.json as upstream does not provide one
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postPatch = ''
cp ${./package-lock.json} ./package-lock.json
'';
installPhase = ''
mkdir -p $out
cp -r node_modules $out/
'';
};
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nativeBuildInputs = [
cmake
pkg-config
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autoPatchelfHook
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makeWrapper
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] ++ lib.optionals cudaSupport [
cudaPackages.autoAddOpenGLRunpathHook
];
buildInputs = [
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libcbs
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avahi
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ffmpeg_5-full
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libevdev
libpulseaudio
xorg.libX11
libxcb
xorg.libXfixes
xorg.libXrandr
xorg.libXtst
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xorg.libXi
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openssl
libopus
boost
libdrm
wayland
libffi
libevdev
libcap
libdrm
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curl
libva
libvdpau
numactl
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mesa
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amf-headers
svt-av1
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libappindicator
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] ++ lib.optionals cudaSupport [
cudaPackages.cudatoolkit
];
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runtimeDependencies = [
avahi
mesa
xorg.libXrandr
libxcb
];
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cmakeFlags = [
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"-Wno-dev"
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];
postPatch = ''
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# fix hardcoded libevdev and icon path
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substituteInPlace CMakeLists.txt \
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--replace '/usr/include/libevdev-1.0' '${libevdev}/include/libevdev-1.0' \
--replace '/usr/share' "$out/share"
substituteInPlace packaging/linux/sunshine.desktop \
--replace '@PROJECT_NAME@' 'Sunshine'
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# add FindFFMPEG to source tree
cp ${findFfmpeg} cmake/FindFFMPEG.cmake
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'';
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preBuild = ''
# copy node_modules where they can be picked up by build
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mkdir -p ../node_modules
cp -r ${ui}/node_modules/* ../node_modules
'';
# allow Sunshine to find libvulkan
postFixup = lib.optionalString cudaSupport ''
wrapProgram $out/bin/sunshine \
--set LD_LIBRARY_PATH ${lib.makeLibraryPath [ vulkan-loader ]}
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'';
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postInstall = ''
install -Dm644 ../packaging/linux/${pname}.desktop $out/share/applications/${pname}.desktop
'';
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passthru.updateScript = ./updater.sh;
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meta = with lib; {
description = "Sunshine is a Game stream host for Moonlight.";
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homepage = "https://github.com/LizardByte/Sunshine";
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license = licenses.gpl3Only;
maintainers = with maintainers; [ devusb ];
platforms = platforms.linux;
};
}