2012-05-22 21:18:20 +00:00
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addGuileLibPath () {
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if test -d "$1/share/guile/site/2.0"
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then
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export GUILE_LOAD_PATH="${GUILE_LOAD_PATH}${GUILE_LOAD_PATH:+:}$1/share/guile/site/2.0"
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export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site/2.0"
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elif test -d "$1/share/guile/site"
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then
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export GUILE_LOAD_PATH="${GUILE_LOAD_PATH}${GUILE_LOAD_PATH:+:}$1/share/guile/site"
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export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site"
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fi
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}
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2014-07-08 12:20:05 +00:00
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envHooks+=(addGuileLibPath)
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