nixpkgs/pkgs/games/crispy-doom/default.nix

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{ lib, stdenv, autoreconfHook, pkg-config, SDL2, SDL2_mixer, SDL2_net, fetchFromGitHub, python3 }:
stdenv.mkDerivation rec {
pname = "crispy-doom";
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version = "5.12.0";
src = fetchFromGitHub {
owner = "fabiangreffrath";
repo = pname;
rev = "${pname}-${version}";
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sha256 = "sha256-ep48Lgxw0yKd7+Cx6wMEnOqu/1vjdCM36+TKv1sb1Tk=";
};
postPatch = ''
sed -e 's#/games#/bin#g' -i src{,/setup}/Makefile.am
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for script in $(grep -lr '^#!/usr/bin/env python3$'); do patchShebangs $script; done
'';
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nativeBuildInputs = [ autoreconfHook pkg-config python3 ];
buildInputs = [ SDL2 SDL2_mixer SDL2_net ];
enableParallelBuilding = true;
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strictDeps = true;
meta = {
homepage = "http://fabiangreffrath.github.io/crispy-doom";
description = "A limit-removing enhanced-resolution Doom source port based on Chocolate Doom";
longDescription = ''
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
Its name means that 640x400 looks \"crisp\" and is also a slight reference to its origin.
'';
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license = lib.licenses.gpl2Plus;
platforms = lib.platforms.unix;
maintainers = with lib.maintainers; [ neonfuz ];
};
}