nixpkgs/pkgs/games/gzdoom/default.nix

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{ lib
, stdenv
, fetchFromGitHub
, makeWrapper
, makeDesktopItem
, copyDesktopItems
, SDL2
, bzip2
, cmake
, fluidsynth
, game-music-emu
, gtk3
, libGL
, libjpeg
, libsndfile
, libvpx
, mpg123
, ninja
, openal
, pkg-config
, vulkan-loader
, zlib
, zmusic
}:
stdenv.mkDerivation rec {
pname = "gzdoom";
version = "4.10.0";
src = fetchFromGitHub {
owner = "ZDoom";
repo = "gzdoom";
rev = "g${version}";
fetchSubmodules = true;
hash = "sha256-F3p2X/hjPV9fuaA7T2bQTP6SlKcfc8GniJgv8BcopGw=";
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};
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outputs = [ "out" "doc" ];
nativeBuildInputs = [
cmake
copyDesktopItems
makeWrapper
ninja
pkg-config
];
buildInputs = [
SDL2
bzip2
fluidsynth
game-music-emu
gtk3
libGL
libjpeg
libsndfile
libvpx
mpg123
openal
vulkan-loader
zlib
zmusic
];
postPatch = ''
substituteInPlace tools/updaterevision/UpdateRevision.cmake \
--replace "ret_var(Tag)" "ret_var(\"${src.rev}\")" \
--replace "ret_var(Timestamp)" "ret_var(\"1970-00-00 00:00:00 +0000\")" \
--replace "ret_var(Hash)" "ret_var(\"${src.rev}\")"
'';
cmakeFlags = [
"-DDYN_GTK=OFF"
"-DDYN_OPENAL=OFF"
];
desktopItems = [
(makeDesktopItem {
name = "gzdoom";
exec = "gzdoom";
desktopName = "GZDoom";
categories = [ "Game" ];
})
];
postInstall = ''
mv $out/bin/gzdoom $out/share/games/doom/gzdoom
makeWrapper $out/share/games/doom/gzdoom $out/bin/gzdoom
'';
meta = with lib; {
homepage = "https://github.com/ZDoom/gzdoom";
description = "Modder-friendly OpenGL and Vulkan source port based on the DOOM engine";
longDescription = ''
GZDoom is a feature centric port for all DOOM engine games, based on
ZDoom, adding an OpenGL renderer and powerful scripting capabilities.
'';
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license = licenses.gpl3Plus;
platforms = platforms.linux;
maintainers = with maintainers; [ azahi lassulus ];
};
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}