nixpkgs/pkgs/development/libraries/nvidia-texture-tools/default.nix

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{ stdenv, fetchFromGitHub, cmake, fetchpatch }:
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stdenv.mkDerivation rec {
pname = "nvidia-texture-tools";
version = "unstable-2019-10-27";
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src = fetchFromGitHub {
owner = "castano";
repo = "nvidia-texture-tools";
rev = "a131e4c6b0b7c9c73ccc3c9e6f1c7e165be86bcc";
sha256 = "1qzyr3ib5dpxyq1y33lq02qv4cww075sm9bm4f651d34q5x38sk3";
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};
patches = [
(fetchpatch {
url = "https://github.com/castano/nvidia-texture-tools/commit/6474f2593428d89ec152da2502aa136ababe66ca.patch";
sha256 = "0akbkvm55hiv58jx71h9hj173rbnqlb5a430y9azjiix7zga42vd";
})
];
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nativeBuildInputs = [ cmake ];
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outputs = [ "out" "dev" "lib" ];
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postPatch = ''
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# Make a recently added pure virtual function just virtual,
# to keep compatibility.
sed -i 's/virtual void endImage() = 0;/virtual void endImage() {}/' src/nvtt/nvtt.h
'';
cmakeFlags = [
"-DNVTT_SHARED=TRUE"
];
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postInstall = ''
moveToOutput include "$dev"
moveToOutput lib "$lib"
'';
enableParallelBuilding = true;
meta = with stdenv.lib; {
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description = "A set of cuda-enabled texture tools and compressors";
homepage = "https://github.com/castano/nvidia-texture-tools";
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license = licenses.mit;
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platforms = platforms.unix;
broken = stdenv.isAarch64;
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};
}