nixpkgs/pkgs/games/starsector/default.nix

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{ lib
, alsa-lib
, fetchzip
, libXxf86vm
, makeWrapper
, openjdk
, stdenv
, xorg
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, copyDesktopItems
, makeDesktopItem
}:
stdenv.mkDerivation rec {
pname = "starsector";
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version = "0.95.1a-RC5";
src = fetchzip {
url = "https://s3.amazonaws.com/fractalsoftworks/starsector/starsector_linux-${version}.zip";
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sha256 = "sha256-V8/WQPvPIrF3Tg7JVO+GfeYqWhkWWrnHSVcFXGQqDAA=";
};
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nativeBuildInputs = [
copyDesktopItems
makeWrapper
];
buildInputs = with xorg; [
alsa-lib
libXxf86vm
];
dontBuild = true;
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desktopItems = [
(makeDesktopItem {
name = "starsector";
exec = "starsector";
icon = "starsector";
comment = meta.description;
genericName = "starsector";
desktopName = "Starsector";
categories = [ "Game" ];
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})
];
# need to cd into $out in order for classpath to pick up correct jar files
installPhase = ''
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runHook preInstall
mkdir -p $out/bin
rm -r jre_linux # remove jre7
rm starfarer.api.zip
cp -r ./* $out
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mkdir -p $out/share/icons/hicolor/64x64/apps
ln -s $out/graphics/ui/s_icon64.png $out/share/icons/hicolor/64x64/apps/starsector.png
wrapProgram $out/starsector.sh \
--prefix PATH : ${lib.makeBinPath [ openjdk ]} \
--prefix LD_LIBRARY_PATH : ${lib.makeLibraryPath buildInputs} \
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--run 'mkdir -p ''${XDG_DATA_HOME:-~/.local/share}/starsector; cd '"$out"
ln -s $out/starsector.sh $out/bin/starsector
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runHook postInstall
'';
# it tries to run everything with relative paths, which makes it CWD dependent
# also point mod, screenshot, and save directory to $XDG_DATA_HOME
postPatch = ''
substituteInPlace starsector.sh \
--replace "./jre_linux/bin/java" "${openjdk}/bin/java" \
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--replace "./native/linux" "$out/native/linux"
'';
meta = with lib; {
description = "Open-world single-player space-combat, roleplaying, exploration, and economic game";
homepage = "https://fractalsoftworks.com";
license = licenses.unfree;
maintainers = with maintainers; [ bbigras ];
};
}